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ServerImpl.h
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ServerImpl.h
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//------------------------------------------------------------------------------
/*
This file is part of rippled: https://github.com/ripple/rippled
Copyright (c) 2012, 2013 Ripple Labs Inc.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef RIPPLE_SERVER_SERVERIMPL_H_INCLUDED
#define RIPPLE_SERVER_SERVERIMPL_H_INCLUDED
#include <ripple/basics/chrono.h>
#include <ripple/server/Server.h>
#include <ripple/server/impl/Door.h>
#include <ripple/server/impl/io_list.h>
#include <ripple/beast/core/List.h>
#include <boost/asio.hpp>
#include <boost/optional.hpp>
#include <array>
#include <chrono>
#include <mutex>
namespace ripple {
using Endpoints = std::vector<boost::asio::ip::tcp::endpoint>;
/** A multi-protocol server.
This server maintains multiple configured listening ports,
with each listening port allows for multiple protocols including
HTTP, HTTP/S, WebSocket, Secure WebSocket, and the Peer protocol.
*/
class Server
{
public:
/** Destroy the server.
The server is closed if it is not already closed. This call
blocks until the server has stopped.
*/
virtual
~Server() = default;
/** Returns the Journal associated with the server. */
virtual
beast::Journal
journal() = 0;
/** Set the listening port settings.
This may only be called once.
*/
virtual
Endpoints
ports (std::vector<Port> const& v) = 0;
/** Close the server.
The close is performed asynchronously. The handler will be notified
when the server has stopped. The server is considered stopped when
there are no pending I/O completion handlers and all connections
have closed.
Thread safety:
Safe to call concurrently from any thread.
*/
virtual
void
close() = 0;
};
template<class Handler>
class ServerImpl : public Server
{
private:
using clock_type = std::chrono::system_clock;
enum
{
historySize = 100
};
Handler& handler_;
beast::Journal j_;
boost::asio::io_service& io_service_;
boost::asio::io_service::strand strand_;
boost::optional <boost::asio::io_service::work> work_;
std::mutex m_;
std::vector<Port> ports_;
std::vector<std::weak_ptr<Door<Handler>>> list_;
int high_ = 0;
std::array <std::size_t, 64> hist_;
io_list ios_;
public:
ServerImpl(Handler& handler,
boost::asio::io_service& io_service, beast::Journal journal);
~ServerImpl();
beast::Journal
journal() override
{
return j_;
}
Endpoints
ports (std::vector<Port> const& ports) override;
void
close() override;
io_list&
ios()
{
return ios_;
}
boost::asio::io_service&
get_io_service()
{
return io_service_;
}
bool
closed();
private:
static
int
ceil_log2 (unsigned long long x);
};
template<class Handler>
ServerImpl<Handler>::
ServerImpl(Handler& handler,
boost::asio::io_service& io_service, beast::Journal journal)
: handler_(handler)
, j_(journal)
, io_service_(io_service)
, strand_(io_service_)
, work_(io_service_)
{
}
template<class Handler>
ServerImpl<Handler>::
~ServerImpl()
{
// Handler::onStopped will not be called
work_ = boost::none;
ios_.close();
ios_.join();
}
template<class Handler>
Endpoints
ServerImpl<Handler>::
ports (std::vector<Port> const& ports)
{
if (closed())
Throw<std::logic_error> ("ports() on closed Server");
ports_.reserve(ports.size());
Endpoints eps;
eps.reserve(ports.size());
for(auto const& port : ports)
{
ports_.push_back(port);
if(auto sp = ios_.emplace<Door<Handler>>(handler_,
io_service_, ports_.back(), j_))
{
list_.push_back(sp);
eps.push_back(sp->get_endpoint());
sp->run();
}
}
return eps;
}
template<class Handler>
void
ServerImpl<Handler>::
close()
{
ios_.close(
[&]
{
work_ = boost::none;
handler_.onStopped(*this);
});
}
template<class Handler>
bool
ServerImpl<Handler>::
closed()
{
return ios_.closed();
}
} // ripple
#endif