-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathdescription.ext
68 lines (52 loc) · 1.44 KB
/
description.ext
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
/*
author = Reimchen
edit = Redd
description = n.a.
*/
#include "reim_teleporter\dialog.hpp"
#include "reim_text\dialog.hpp"
#include "W_Teleporter\dialog.hpp"
#include "VVS\menu.h"
class CfgFunctions
{
#include "redd_actions\CfgFunctions.hpp"
#include "redd_loadout_container\CfgFunctions.hpp"
#include "reddZugSB\CfgFunctions.hpp"
#include "reddCasSB\CfgFunctions.hpp"
#include "reddAtG\CfgFunctions.hpp"
#include "reim_explosive\CfgFunctions.hpp"
#include "reim_parcour\CfgFunctions.hpp"
#include "reim_teleporter\CfgFunctions.hpp"
#include "reim_text\CfgFunctions.hpp"
#include "spec_fullheal\CfgFunctions.hpp"
#include "spec_medic\CfgFunctions.hpp"
#include "spec_mortar\CfgFunctions.hpp"
#include "spec_zeus\CfgFunctions.hpp"
#include "spec_zeusUtility\CfgFunctions.hpp"
#include "target_range\CfgFunctions.hpp"
#include "W_Teleporter\CfgFunctions.hpp"
#include "VVS\Functions.h"
};
class CfgSounds
{
sounds[] = {};
#include "spec_fullheal\CfgSounds.hpp"
};
class Header
{
gameType = "coop";
minPlayers = "1";
maxPlayers = "97";
};
respawn = 3;
respawnDelay = 5;
respawnDialog = false;
corpseLimit = 0;
corpseRemovalMinTime = 0;
corpseRemovalMaxTime = 1;
onLoadMission = "Based on Trainingsmission by Reimchen";
OnLoadMissionTime = true;
author="[TTT] Redd";
OnLoadName = "Trainingsmission v2.7.0";
loadScreen = "pictures\onLoad_mission.jpg";
disabledAI = 1;