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electricfunnel.log
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Using shader api: shaderapiempty.dll
materialPath: C:\Program Files (x86)\Steam\steamapps\sourcemods\splitting\materials
Loading C:\Program Files (x86)\Steam\steamapps\sourcemods\splitting\mapsrc\electricfunnel.vmf
Map revision 7
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sourcemods\splitting\gameinfo.txt
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Program Files (x86)\Steam\steamapps\sourcemods\splitting\mapsrc\electricfunnel.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (7269 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 12 texinfos to 7
Reduced 5 texdatas to 5 (148 bytes to 148)
Writing C:\Program Files (x86)\Steam\steamapps\sourcemods\splitting\mapsrc\electricfunnel.bsp
0 seconds elapsed
2 threads
reading c:\program files (x86)\steam\steamapps\sourcemods\splitting\mapsrc\electricfunnel.bsp
reading c:\program files (x86)\steam\steamapps\sourcemods\splitting\mapsrc\electricfunnel.prt
22 portalclusters
51 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
Total clusters visible: 484
Average clusters visible: 22
Building PAS...
Average clusters audible: 22
visdatasize:312 compressed from 352
writing c:\program files (x86)\steam\steamapps\sourcemods\splitting\mapsrc\electricfunnel.bsp
0 seconds elapsed
[Reading texlights from 'lights.rad']
[53 texlights parsed from 'lights.rad']
Loading c:\program files (x86)\steam\steamapps\sourcemods\splitting\mapsrc\electricfunnel.bsp
226 faces
179826 square feet [25894970.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
226 patches before subdivision
14034 patches after subdivision
1 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2292261, max 374
transfer lists: 17.5 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1964, 1990, 1939)
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(614, 653, 628)
0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(194, 217, 205)
0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(61, 71, 66)
0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(19, 23, 21)
0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 8, 7)
0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(2, 2, 2)
0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(1, 1, 1)
Build Patch/Sample Hash Table(s).....Done<0.0103 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 1/4096 48/196608 ( 0.0%)
brushes 17/32768 204/393216 ( 0.1%)
brushsides 181/65536 1448/524288 ( 0.3%)
planes 196/65536 3920/1310720 ( 0.3%)
vertexes 299/65536 3588/786432 ( 0.5%)
nodes 53/65536 1696/2097152 ( 0.1%)
texinfos 7/12288 504/884736 ( 0.1%)
texdata 5/2048 160/65536 ( 0.2%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 226/65536 12656/3670016 ( 0.3%)
hdr faces 226/65536 12656/3670016 ( 0.3%)
origfaces 14/65536 784/3670016 ( 0.0%)
leaves 55/65536 1760/2097152 ( 0.1%)
leaffaces 330/65536 660/131072 ( 0.5%)
leafbrushes 60/65536 120/131072 ( 0.1%)
areas 2/1024 16/8192 ( 0.2%)
surfedges 1054/512000 4216/2048000 ( 0.2%)
edges 557/256000 2228/1024000 ( 0.2%)
LDR worldlights 0/16384 0/1441792 ( 0.0%)
HDR worldlights 1/16384 88/1441792 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 6/131072 60/1310720 ( 0.0%)
waterverts 0/131072 0/1572864 ( 0.0%)
waterindices 78/131072 156/262144 ( 0.1%)
cubemapsamples 1/1024 16/16384 ( 0.1%)
overlays 0/1024 0/360448 ( 0.0%)
LDR lightdata [variable] 0/0 ( 0.0%)
HDR lightdata [variable] 1873832/0 ( 0.0%)
visdata [variable] 312/16777216 ( 0.0%)
entdata [variable] 515/393216 ( 0.1%)
LDR ambient table 55/65536 220/262144 ( 0.1%)
HDR ambient table 55/65536 220/262144 ( 0.1%)
LDR leaf ambient 55/65536 1540/1835008 ( 0.1%)
HDR leaf ambient 158/65536 4424/1835008 ( 0.2%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 173470/0 ( 0.0%)
physics [variable] 7269/4194304 ( 0.2%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 2
Total triangle count: 546
Writing c:\program files (x86)\steam\steamapps\sourcemods\splitting\mapsrc\electricfunnel.bsp
3 seconds elapsed