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13-alpha-blending.lisp
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13-alpha-blending.lisp
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(defpackage #:sdl2-tutorial-13-alpha-blending
(:use :cl)
(:export :run)
(:import-from :sdl2-tutorial-utils :asset-pathname))
(in-package #:sdl2-tutorial-13-alpha-blending)
(defparameter *screen-width* 640)
(defparameter *screen-height* 480)
(defclass tex ()
((renderer
:initarg :renderer
:initform (error "Must supply a renderer"))
(width
:accessor tex-width
:initform 0 )
(height
:accessor tex-height
:initform 0)
(texture
:accessor tex-texture
:initform nil)))
(defun load-texture-from-file (renderer filename)
(let ((tex (make-instance 'tex :renderer renderer)))
(with-slots (renderer texture width height) tex
(let ((surface (sdl2-image:load-image filename)))
(setf width (sdl2:surface-width surface))
(setf height (sdl2:surface-height surface))
(sdl2:set-color-key surface :true (sdl2:map-rgb (sdl2:surface-format surface)
0 #xFF #xFF))
(setf texture (sdl2:create-texture-from-surface renderer surface))))
tex))
(defun set-color (tex r g b)
(sdl2:set-texture-color-mod (tex-texture tex) r g b))
(defun set-blend-mode (tex blending)
(sdl2:set-texture-blend-mode (tex-texture tex) blending))
(defun set-alpha (tex alpha)
(sdl2:set-texture-alpha-mod (tex-texture tex) alpha))
(defun render (tex x y &key clip)
(with-slots (renderer texture width height) tex
(sdl2:render-copy renderer
texture
:source-rect clip
:dest-rect (sdl2:make-rect x
y
(if clip (sdl2:rect-width clip) width)
(if clip (sdl2:rect-height clip) height)))))
(defmacro with-window-renderer ((window renderer) &body body)
`(sdl2:with-init (:video)
(sdl2:with-window (,window
:title "SDL2 Tutorial 13"
:w *screen-width*
:h *screen-height*
:flags '(:shown))
(sdl2:with-renderer (,renderer ,window :index -1 :flags '(:accelerated))
,@body))))
(defun clamp (x)
(max 0 (min 255 x)))
(defmacro clamp-incf (x delta)
`(setf ,x (clamp (+ ,x ,delta))))
(defmacro clamp-decf (x delta)
`(setf ,x (clamp (- ,x ,delta))))
(defun run ()
(with-window-renderer (window renderer)
(sdl2-image:init '(:png))
(let ((bg-texture (load-texture-from-file renderer (asset-pathname "assets/13/fadein.png")))
(modulated-texture (load-texture-from-file renderer (asset-pathname "assets/13/fadeout.png")))
(alpha 255)
(delta 32))
(set-blend-mode modulated-texture :blend)
(sdl2:with-event-loop (:method :poll)
(:quit () t)
(:keydown (:keysym keysym)
(case (sdl2:scancode keysym)
(:scancode-w (clamp-incf alpha delta))
(:scancode-s (clamp-decf alpha delta))))
(:idle ()
(sdl2:set-render-draw-color renderer #xFF #xFF #xFF #xFF)
(sdl2:render-clear renderer)
(render bg-texture 0 0)
(set-alpha modulated-texture alpha)
(render modulated-texture 0 0)
(sdl2:render-present renderer))))))