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update models of archgrey, grey, commetcube for animation #244
base: minecraft/1.19+machinelib
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update models of archgrey, grey, commetcube for animation #244
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please make sure you've read our contributing guidelines as it outlines things such as our commit message standard
public void setupAnim(T entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) { | ||
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public void setupAnim(T livingEntity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) { | ||
/*boolean bl = livingEntity.getFallFlyingTicks() > 4; |
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please dont leave commented out code in prs
public class ArchGreyEntityModel<T extends ArchGreyEntity> extends EntityModel<T> { | ||
private final ModelPart Body; | ||
private final ModelPart Left_Arm; | ||
private final ModelPart Right_Arm; | ||
private final ModelPart Left_Leg; | ||
private final ModelPart Right_Leg; | ||
private final ModelPart Left_leg; | ||
private final ModelPart Right_leg; | ||
private final ModelPart Head; | ||
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public ArchGreyEntityModel(ModelPart root) { | ||
this.Body = root.getChild("Body"); | ||
this.Left_Arm = root.getChild("Left_Arm"); | ||
this.Right_Arm = root.getChild("Right_Arm"); | ||
this.Left_Leg = root.getChild("Left_Leg"); | ||
this.Right_Leg = root.getChild("Right_Leg"); | ||
this.Left_leg = root.getChild("Left_Leg"); | ||
this.Right_leg = root.getChild("Right_Leg"); | ||
this.Head = root.getChild("Head"); | ||
} |
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whats with all the weird field names? is there some model json somewhere that needs them referenced like that or is it just someone before you having a pr accepted without actually following our standards?
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