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哥,InjectFix会导致代码内存增加一些,相应的性能也有些损耗。在项目中C#代码较多:1.各种package,2.第三方插件,3.游戏逻辑代码,4.XluaWarp文件。哪些建议热更?
The text was updated successfully, but these errors were encountered:
建议出错几率小的可以排除,比如稳定的第三方库,你们自己好几个版本都稳定的代码。
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相对于新手问些直白的问题哈: 1.Assembly-CSharp 整个程序集都支持热更是否建议?(代码较多) 2.URP整个程序集支持热更是否建议?(渲染管线) 3.是否有必要通过命名空间筛选inject?(命名空间没按照规范来就容易出现无法热更的情况)
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哥,InjectFix会导致代码内存增加一些,相应的性能也有些损耗。在项目中C#代码较多:1.各种package,2.第三方插件,3.游戏逻辑代码,4.XluaWarp文件。哪些建议热更?
The text was updated successfully, but these errors were encountered: