diff --git a/GameInputCommandSystem/Views/MainWindow.xaml.cs b/GameInputCommandSystem/Views/MainWindow.xaml.cs index 6e43c14..998af4e 100644 --- a/GameInputCommandSystem/Views/MainWindow.xaml.cs +++ b/GameInputCommandSystem/Views/MainWindow.xaml.cs @@ -79,10 +79,16 @@ private void ToggleServer() { server.Stop(); isRunning = !isRunning; + txtPassword.IsEnabled = true; + txtPort.IsEnabled = true; + txtTarget.IsEnabled = true; } else { isRunning = server.Start(); + txtPassword.IsEnabled = false; + txtPort.IsEnabled = false; + txtTarget.IsEnabled = false; } toggleText(); } diff --git a/README.md b/README.md index 122e265..15e4d8b 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,10 @@ # Gaming Input Command Server (Windows) Windows server for the Gaming Interface Client +## Guide + https://github.com/Terence-D/GameInputCommandServer/wiki + +## Description This is part of a two app system that allows the use of a remote device (Tablet or Phone) to provide input into a PC game or application. This software is the Windows Server and runs on your Windows PC. It talks to GIC for Android - https://github.com/Terence-D/GamingInterfaceClientAndroid/wiki and will accept commands from it and pass it off to whatever application or game you have set it for. For example if you play a space simulator, you can add custom buttons for Comms, Warp Drive, Power control, etc and have it accessible at your fingertips without remembering complex keystrokes. ## Features