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Applying the updates is horribly slow when PCK is large(700MB), probably due to ProjectSettings.load_resource_pack
Let's try creating a separate app
Look at Veloren's solution: https://github.com/Songtronix/Airshipper
bipatch
The text was updated successfully, but these errors were encountered:
Took 3 min to apply a 16MB patch to a 1GB game on a 2015 MBP
Sorry, something went wrong.
See #56
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goal
Applying the updates is horribly slow when PCK is large(700MB), probably due to ProjectSettings.load_resource_pack
Let's try creating a separate app
Look at Veloren's solution: https://github.com/Songtronix/Airshipper
impl
bipatch
cannot use multiple CPUs . https://github.com/divvun/bidiff/blob/master/crates/bipatch/src/lib.rsThe text was updated successfully, but these errors were encountered: