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Block.js
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Block.js
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class Block{
constructor(startingGridPos, color) {
this.startingGridPos = startingGridPos;
this.currentGridPos = startingGridPos;
this.color = color;
this.isDead = false;
}
clone(){
let clone = new Block(this.startingGridPos.copy(),this.color);
clone.isDead = this.isDead;
clone.currentGridPos = this.currentGridPos.copy();
return clone;
}
draw(tetrised = false, linesToBeCleared = []){
if(this.isDead)
return;
push();
let pos = this.currentGridPos;
if(tetrised && linesToBeCleared.includes(this.currentGridPos.y)){
stroke(0);
fill(255);
}else{
fill(this.color);
stroke(0);
}
strokeWeight(3);
rect(pos.x*BLOCK_SIZE,pos.y*BLOCK_SIZE,BLOCK_SIZE,BLOCK_SIZE);
pop();
}
}