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jk_botti_git.prj
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# Anjuta Version 1.2.4a
Compatibility Level: 1
<PROJECT_DESCRIPTION_START>
jk_botti is computer gamer for multiplayer mode of Half-Life (HLDM) and has
strong support for various submods of HLDM, modifications that change game on
serverside but doesn't require client modifications.
jk_botti aims to:
* Lower CPU usage compared to other HLDM bots.
* Be more interesting opponent than other bots found there
* More humanlike aiming, hard to keep track on target making movement changes
* More random combat movement, random jumping, better strafing
* Hear player footsteps/firing weapons
* Be dedicated server targeted bot
* Listenserver client interfaces removed.
* Automatic waypoints creation.
jk_botti is mostly tested with Severian's, but works with original HLDM and
Bubblemod. As of version 1.40 jk_botti also supports Opposing Force.
On Severian's and Bubblemod, gluon is disabled. Bot might work
with XDM but this hasn't been tested.<PROJECT_DESCRIPTION_END>
<CONFIG_PROGS_START>
<CONFIG_PROGS_END>
<CONFIG_LIBS_START>
<CONFIG_LIBS_END>
<CONFIG_HEADERS_START>
<CONFIG_HEADERS_END>
<CONFIG_CHARACTERISTICS_START>
<CONFIG_CHARACTERISTICS_END>
<CONFIG_LIB_FUNCS_START>
<CONFIG_LIB_FUNCS_END>
<CONFIG_ADDITIONAL_START>
<CONFIG_ADDITIONAL_END>
<CONFIG_FILES_START>
<CONFIG_FILES_END>
<MAKEFILE_AM_START>
<MAKEFILE_AM_END>
props.file.type=project
anjuta.version=1.2.4a
anjuta.compatibility.level=1
project.name=jk_botti_git
project.type=GENERIC
project.target.type=EXECUTABLE
project.version=1.40
project.author=Jussi Kivilinna <[email protected]>
project.source.target=jk_botti
project.has.gettext=0
project.gui.command=
project.programming.language=C_C++
project.excluded.modules=zlib
project.config.extra.modules.before=
project.config.extra.modules.after=
project.config.blocked=1
project.config.disable.overwriting=1 1 1 1 1 1 1 1 1
project.menu.entry=jk_botti_git Version 0.99
project.menu.group=Application
project.menu.comment=jk_botti_git Version 0.99
project.menu.icon=
project.menu.need.terminal=0
project.configure.options=
anjuta.program.arguments=
preferences.build.option.jobs=0
preferences.build.option.silent=0
preferences.build.option.autosave=0
preferences.make=make
preferences.build.option.keep.going=1
preferences.build.option.warn.undef=0
preferences.autoformat.custom.style= -i8 -sc -bli0 -bl0 -cbi0 -ss
preferences.indent.opening=0
preferences.autoformat.disable=1
preferences.indent.automatic=1
preferences.use.tabs=0
preferences.indent.size=3
preferences.tabsize=3
preferences.indent.closing=0
module.include.name=.
module.include.type=
module.include.files=\
bot.h\
bot_client.h\
bot_func.h\
bot_inline_funcs.h\
bot_query_hook.h\
bot_skill.h\
bot_sound.h\
bot_weapon_select.h\
bot_weapons.h\
player.h\
safe_snprintf.h\
version.h\
waypoint.h\
common/beamdef.h\
common/cl_entity.h\
common/com_model.h\
common/con_nprint.h\
common/const.h\
common/crc.h\
common/cvardef.h\
common/demo_api.h\
common/director_cmds.h\
common/dlight.h\
common/dll_state.h\
common/engine_launcher_api.h\
common/entity_state.h\
common/entity_types.h\
common/event_api.h\
common/event_args.h\
common/event_flags.h\
common/exefuncs.h\
common/hltv.h\
common/in_buttons.h\
common/interface.h\
common/ivoicetweak.h\
common/mathlib.h\
common/net_api.h\
common/netadr.h\
common/nowin.h\
common/particledef.h\
common/pmtrace.h\
common/qfont.h\
common/r_efx.h\
common/r_studioint.h\
common/ref_params.h\
common/screenfade.h\
common/studio_event.h\
common/triangleapi.h\
common/usercmd.h\
common/weaponinfo.h\
engine/Sequence.h\
engine/anorms.h\
engine/archtypes.h\
engine/cdll_int.h\
engine/custom.h\
engine/customentity.h\
engine/edict.h\
engine/eiface.h\
engine/keydefs.h\
engine/progdefs.h\
engine/progs.h\
engine/shake.h\
engine/studio.h\
dlls/cdll_dll.h\
dlls/enginecallback.h\
dlls/extdll.h\
dlls/util.h\
dlls/vector.h\
pm_shared/pm_debug.h\
pm_shared/pm_defs.h\
pm_shared/pm_info.h\
pm_shared/pm_materials.h\
pm_shared/pm_movevars.h\
pm_shared/pm_shared.h\
metamod/dllapi.h\
metamod/engine_api.h\
metamod/h_export.h\
metamod/log_meta.h\
metamod/meta_api.h\
metamod/mhook.h\
metamod/mreg.h\
metamod/mutil.h\
metamod/osdep.h\
metamod/plinfo.h\
metamod/sdk_util.h\
metamod/support_meta.h\
zlib/zlib.h
module.source.name=.
module.source.type=
module.source.files=\
bot.cpp\
bot_chat.cpp\
bot_client.cpp\
bot_combat.cpp\
bot_models.cpp\
bot_navigate.cpp\
bot_query_hook.cpp\
bot_query_hook_linux.cpp\
bot_query_hook_win32.cpp\
bot_skill.cpp\
bot_sound.cpp\
bot_weapons.cpp\
commands.cpp\
dll.cpp\
engine.cpp\
h_export.cpp\
safe_snprintf.cpp\
util.cpp\
waypoint.cpp
module.pixmap.name=.
module.pixmap.type=
module.pixmap.files=
module.data.name=.
module.data.type=
module.data.files=
module.help.name=.
module.help.type=
module.help.files=
module.doc.name=.
module.doc.type=
module.doc.files=
module.po.files=
compiler.options.supports=
compiler.options.include.paths=\
.\
..
compiler.options.library.paths=
compiler.options.libraries=
compiler.options.libraries.selected=
compiler.options.defines=\
HAVE_CONFIG_H
compiler.options.defines.selected=
compiler.options.warning.buttons=0 0 1 1 0 1 0 0 0 0 0 0 0 1 0 0
compiler.options.optimize.buttons=0 0 1 0
compiler.options.other.buttons=1 0
compiler.options.other.c.flags=
compiler.options.other.l.flags=
compiler.options.other.l.libs=
project.src.paths=