diff --git a/luarules/configs/lavaConfig.lua b/luarules/configs/lavaConfig.lua index dbbadabe719..b23f0e400a2 100644 --- a/luarules/configs/lavaConfig.lua +++ b/luarules/configs/lavaConfig.lua @@ -378,6 +378,35 @@ elseif string.find(mapName, "azar") then addTideRhym (-1, 0.25, 5*6000) -- needs to be -1 than pre-game lava level end +elseif string.find(mapName, "stronghold") then + lavaMap = true + lavaGrow = 0 + nolavaburstcegs = true + lavaLevel = 5 + lavaDiffuseEmitTex = "LuaUI/images/lava/lava7_diffuseemit.dds" + lavaNormalHeightTex = "LuaUI/images/lava/lava7_normalheight.dds" + lavaColorCorrection = "vec3(0.2, 0.65, 0.03)" + --lavaCoastColor = "vec3(0.6, 0.7, 0.03)" + lavaCoastLightBoost = 0.6 + lavaCoastWidth = 60.0 -- how wide the coast of the lava should be + lavaFogColor = "vec3(1.60, 0.8, 0.3)" + --lavaCoastWidth = 30.0 + lavaParallaxDepth = 8.0 -- set to >0 to enable, how deep the parallax effect is + lavaParallaxOffset = 0.2 -- center of the parallax plane, from 0.0 (up) to 1.0 (down) + lavaSwirlFreq = 0.008 + lavaSwirlAmp = 0.017 + lavaUVscale = 2.2 + lavaSpecularExp = 12.0 + lavaTideamplitude = 3 + lavaTideperiod = 40 + lavaFogFactor = 0.13 + lavaFogHeight = 36 + lavaFogAbove = 0.1 + lavaFogDistortion = 2.0 + if isLavaGadget and isLavaGadget == "synced" then + addTideRhym (4, 0.05, 5*6000) + end + elseif Game.waterDamage > 0 and (not voidWaterMap) then -- Waterdamagemaps - keep at the very bottom --lavaMap = true --lavaGrow = 0