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[Issue]: Set Cyclic's configs to disable their antibeacon block due to it causing lag and deadlocks #42

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TelepathicGrunt opened this issue Nov 10, 2023 · 2 comments
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@TelepathicGrunt
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What happened?

It is a known issue that Cyclic's code for their antibeacon block can cause lag when there's lots of entities with status effects on. In certain cases, it can also lock up the game permanently until restart due to running unsafely during worldgen. I made an issue report to Cyclic here
Lothrazar/Cyclic#2269

I also made a PR to fix Cyclic here too but it is not merged yet:
Lothrazar/Cyclic#2334

The temporary fix is to open Cyclic's config and set potion_list to [] and harmful_potions to false. This will disable the antibeacon code and give you better performance and stop Cyclic worldgen deadlocks.

Pack Version

Version: 0.29.0

To Reproduce

Teleport around in Bumblezone is likely going to be the easiest way to reproduce the issue. As soon as a mob from Bumblezone spawns in a structure with a status effect, Cyclic's code runs and deadlocks worldgen. Chunks will stop loading forever until restart.

Are you using OptiFine or Oculus?

  • Using OptiFine
  • Using Oculus
  • No. None of them. Unmodified.

Are you on a Server?

  • Yes.
  • No.

Relevant log output / crash report.

No response

Anything else to add?

No response

@TelepathicGrunt TelepathicGrunt added the issue used when an issue is reported label Nov 10, 2023
@Gbergz
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Gbergz commented Nov 10, 2023

Thanks for this, will get this done next update! Appreciated.

@TelepathicGrunt
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Cyclic released a jar with the optimization fix that will stop the deadlocks/lag regarding potion effects. Anti beacon feature can be reactivated safely in this version of cyclic
https://www.curseforge.com/minecraft/mc-mods/cyclic/files/4976541

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