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Include errors #142
Comments
NOTE: |
Thank you, I did not see that! I still have the problem that the includes to the libraries seem to be broken. |
I think this is related to CPM, because I was able to fix the SDL include issue.
|
why not use the |
That seems to work, I still cannot figure out glew, spdlog and glm.
|
I dit it here the same way: https://github.com/ClausKlein/cxx.simplelog/blob/73365bd126ca49ab7bd02e2bd53738f296cdb83a/CMakeLists.txt#L74 |
Spdlog seems to work now, just GLM and glew has issues. I use |
What du you want With empty Option CMAKE_INSTALL_PREFIX |
Nothing, I don't get what I miss for GLM and Glew to work. |
Do |
HINT: use the |
This build and install the targets on my iMac, but the exported cmake_minimum_required(VERSION 3.14...3.26 FATAL_ERROR)
# ---- Project ----
# Note: update this to your new project's name and version
project(
Arcanelords
VERSION 0.1
LANGUAGES CXX
)
set(OpenGL_GL_PREFERENCE "GLVND")
# ---- Include guards ----
if(PROJECT_SOURCE_DIR STREQUAL PROJECT_BINARY_DIR)
message(
FATAL_ERROR
"In-source builds not allowed. Please make a new directory (called a build directory) and run CMake from there."
)
endif()
# ---- Add dependencies via CPM ----
# see https://github.com/TheLartians/CPM.cmake for more info
include(cmake/CPM.cmake)
# PackageProject.cmake will be used to make our target installable
CPMAddPackage("gh:TheLartians/[email protected]")
CPMAddPackage(
NAME fmt
GIT_TAG 8.0.1
GITHUB_REPOSITORY fmtlib/fmt
OPTIONS "FMT_INSTALL YES" # create an installable target
)
CPMAddPackage(
NAME SDL2
GIT_TAG release-2.0.16
GITHUB_REPOSITORY libsdl-org/SDL
)
CPMAddPackage(
NAME glm
GITHUB_REPOSITORY g-truc/glm
GIT_TAG 0.9.9.8
SOURCE_SUBDIR glm
OPTIONS "GLM_STATIC_LIBRARY_ENABLE"
)
CPMAddPackage(
NAME spdlog
GITHUB_REPOSITORY gabime/spdlog
GIT_TAG v1.9.2
OPTIONS "SPDLOG_INSTALL YES" "SPDLOG_FMT_EXTERNAL YES"
)
# GLFW
CPMAddPackage(
NAME glew
GITHUB_REPOSITORY nigels-com/glew
GIT_TAG glew-2.2.0
SOURCE_SUBDIR glew
OPTIONS "GLEW_STATIC YES"
# XXX "CMAKE_INSTALL_PREFIX ${CMAKE_INSTALL_PREFIX}"
)
CPMAddPackage(
NAME EnTT
VERSION 3.8.1
GITHUB_REPOSITORY skypjack/entt
)
# ---- Add source files ----
# Note: globbing sources is considered bad practice as CMake's generators may not detect new files
# automatically. Keep that in mind when changing files, or explicitly mention them here.
# XXX file(GLOB_RECURSE headers CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/include/*.h")
# XXX file(GLOB_RECURSE sources CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/source/*.cpp")
# ---- Create library ----
# Note: for header-only libraries change all PUBLIC flags to INTERFACE and create an interface
# target:
add_library(${PROJECT_NAME} INTERFACE)
# XXX add_library(${PROJECT_NAME} ${headers} ${sources})
set_target_properties(${PROJECT_NAME} PROPERTIES CXX_STANDARD 17)
# being a cross-platform target, we enforce standards conformance on MSVC
target_compile_options(${PROJECT_NAME} INTERFACE "$<$<COMPILE_LANG_AND_ID:CXX,MSVC>:/permissive->")
# Link dependencies
target_link_libraries(${PROJECT_NAME} INTERFACE SDL2 glew fmt::fmt OpenGL32 spdlog::spdlog EnTT)
target_include_directories(
${PROJECT_NAME}
INTERFACE $<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}/include>
#FIXME: $<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src>
$<INSTALL_INTERFACE:include/${PROJECT_NAME}-${PROJECT_VERSION}>
)
# ---- Create an installable target ----
# this allows users to install and find the library via `find_package()`.
# the location where the project's version header will be placed should match the project's regular
# header paths
string(TOLOWER ${PROJECT_NAME}}/version.h VERSION_HEADER_LOCATION)
packageProject(
NAME ${PROJECT_NAME}
VERSION ${PROJECT_VERSION}
NAMESPACE ${PROJECT_NAME}
BINARY_DIR ${PROJECT_BINARY_DIR}
INCLUDE_DIR ${PROJECT_SOURCE_DIR}/include
INCLUDE_DESTINATION include/${PROJECT_NAME}-${PROJECT_VERSION}
VERSION_HEADER "${PROJECT_NAME}version.h"
EXPORT_HEADER "${PROJECT_NAME}/source/export.h"
COMPATIBILITY SameMajorVersion
DEPENDENCIES "fmt 8.0" "SDL2 2.0" "glm 0.9" "spdlog 1.9" "entt 3.8"
) |
|
I tried to add multiple libraries to this template project, but all my library includes seem to be failing (eg: #include <SDL.h>
). I am not sure if I did something wrong. Could you take a look for me? The other problem I had when I tried to use spdlog with the
option, the spdlog was not able to find fmt which was downloaded by CPMAddPackage already.
Here is my CMakeList.txt:
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