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Allow multiple bullet worlds #34

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tatjam opened this issue Oct 15, 2022 · 0 comments
Open

Allow multiple bullet worlds #34

tatjam opened this issue Oct 15, 2022 · 0 comments
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engine Engine issues flight Issues related to the flight scene

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@tatjam
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tatjam commented Oct 15, 2022

Even using double precision, it's interesting to allow many bullet worlds with different origins for HUGE distances. In pluto floating point errors do become noticeable, but we won't need more than a bunch of worlds per solar system.

If we want multiple solar systems, this is fully neccesary.

@tatjam tatjam added flight Issues related to the flight scene engine Engine issues labels Oct 15, 2022
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engine Engine issues flight Issues related to the flight scene
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