diff --git a/config/ftbquests/quests/chapters/end_game.snbt b/config/ftbquests/quests/chapters/end_game.snbt index 67b39aeb3..dd51d2c0f 100644 --- a/config/ftbquests/quests/chapters/end_game.snbt +++ b/config/ftbquests/quests/chapters/end_game.snbt @@ -129,6 +129,28 @@ x: 25.5d y: -6.75d } + { + id: "09227387EDA8221C" + linked_quest: "19084E91F357C8C2" + size: 2.0d + x: 42.0d + y: -26.75d + } + { + id: "1CA6CD149782D98B" + linked_quest: "22DC32C2B67EFD25" + shape: "hexagon" + x: 25.5d + y: -11.5d + } + { + id: "52051DFD357D8D29" + linked_quest: "3B57A9816A61C1DC" + shape: "hexagon" + size: 1.25d + x: 25.5d + y: -20.0d + } ] quests: [ { @@ -359,34 +381,6 @@ x: 60.25d y: -13.5d } - { - dependencies: ["3171F83E24C8F740"] - description: [ - "These are quite expensive and two of them are required for each Tier Ten Micro Miner." - "" - "&6Neutronium Solar Panels&r generate an enormous amount of RF power in sunlight, so once you get your tank it's also a good choice for compact power generation." - "" - "&oProtip: it's always daytime in space.&r" - ] - id: "22DC32C2B67EFD25" - rewards: [{ - id: "7B7E7F5CE4947127" - item: "kubejs:moni_dollar" - type: "item" - }] - shape: "hexagon" - size: 1.0d - subtitle: "How much do you think these solar panels weigh? " - tasks: [{ - count: 2L - id: "6F9246E97321EF11" - item: "solarflux:sp_custom_neutronium" - type: "item" - }] - title: "&9Neutronium Solar Panel" - x: 25.5d - y: -11.5d - } { dependencies: [ "57E7182198B2EA9A" @@ -446,25 +440,6 @@ x: 27.0d y: -14.625d } - { - dependencies: [ - "4EA1E0D437528747" - "22DC32C2B67EFD25" - ] - description: ["An even stronger solar panel."] - id: "3B57A9816A61C1DC" - shape: "hexagon" - size: 1.25d - subtitle: "Is Neutronium not enough?!" - tasks: [{ - id: "2EE60D5EE1564FCF" - item: "solarflux:sp_custom_infinity" - type: "item" - }] - title: "The Final Solar Panel" - x: 25.5d - y: -20.0d - } { dependencies: ["7C9C91EC9F3930C2"] description: [ @@ -482,24 +457,6 @@ x: 38.75d y: -4.75d } - { - dependencies: ["1B1D3A66B847D129"] - description: [ - "Allows you to assemble 3 kinds of creative energy blocks." - "" - "&2The Gregtech Energy Emitter is configurable to output any number of GT Volts and Amps." - ] - id: "19084E91F357C8C2" - size: 2.0d - tasks: [{ - id: "25F7D8080E9B62C1" - item: "kubejs:creative_energy_data" - type: "item" - }] - title: "&9Creative Power" - x: 41.75d - y: -26.75d - } { dependencies: ["1D00150456DEF379"] description: ["Instead of using cables to move your data around, why not just have all the data packed in a single block?"] diff --git a/config/ftbquests/quests/chapters/fun_with_fusion.snbt b/config/ftbquests/quests/chapters/fun_with_fusion.snbt index 402f1df37..a2548e5d1 100644 --- a/config/ftbquests/quests/chapters/fun_with_fusion.snbt +++ b/config/ftbquests/quests/chapters/fun_with_fusion.snbt @@ -71,42 +71,15 @@ x: 5.0d y: -2.0d } - ] - quests: [ { - dependencies: ["2D10F2E538486624"] - description: ["&3Large Plasma Turbines&r are a powerful late game method of generating power. One Large Plasma Turbine produces &2a base of 16384 EU/t when using an IV Rotor Holder&r."] - icon: "gtceu:plasma_large_turbine" - id: "1405D08C6A87B3BB" - rewards: [{ - id: "265F8AF395C89377" - item: "kubejs:moni_dollar" - type: "item" - }] + id: "50BE763190346D54" + linked_quest: "1405D08C6A87B3BB" shape: "square" - tasks: [ - { - id: "5CA6A3EE3EF632F5" - item: "gtceu:plasma_large_turbine" - type: "item" - } - { - count: 28L - id: "6324614154FC58BF" - item: "gtceu:tungstensteel_turbine_casing" - type: "item" - } - { - count: 2L - id: "3D5916D81DAB1BCC" - item: "gtceu:tungstensteel_gearbox" - type: "item" - } - ] - title: "&2Plasma Turbine" x: -4.0d - y: -1.75d + y: -2.0d } + ] + quests: [ { dependencies: ["2A6E9E7C80754936"] description: ["&6Fusion Coils&r are used in the &2Fusion Reactor MK II&r and &2Fusion Reactor MK III&r."] diff --git a/config/ftbquests/quests/chapters/late_game.snbt b/config/ftbquests/quests/chapters/late_game.snbt index f520bd4e9..d9de73d66 100644 --- a/config/ftbquests/quests/chapters/late_game.snbt +++ b/config/ftbquests/quests/chapters/late_game.snbt @@ -215,6 +215,18 @@ x: 0.0d y: -2.0d } + { + id: "03BAC1C5A779EFAE" + linked_quest: "425D1C34A82B054D" + x: 11.0d + y: 24.0d + } + { + id: "29496A26A903A0C0" + linked_quest: "2E8AFA6B42E939B4" + x: 13.5d + y: 24.0d + } ] quests: [ { @@ -2493,113 +2505,6 @@ x: 3.0d y: 24.0d } - { - dependencies: ["7A7FFE9E89D19A2F"] - description: [ - "The &3Naquadah Reactor&r is a structure used to generate considerable amounts of EU power from decaying &6Enriched Naquadah&r or &6Naquadria&r into &6Lead&r." - "" - "&6Sneak-right click&r the controller to enable the in-world preview." - ] - icon: "gtceu:naquadah_reactor_i" - id: "425D1C34A82B054D" - rewards: [{ - id: "01C277FEA61EBA19" - item: "kubejs:moni_dollar" - type: "item" - }] - tasks: [ - { - id: "7890B705137B8EA5" - item: "gtceu:naquadah_reactor_i" - type: "item" - } - { - id: "3C8BD4187F47FBC9" - item: "gtceu:black_steel_block" - type: "item" - } - { - count: 2L - id: "4F11D4069AEF06CA" - item: "gtceu:duranium_block" - type: "item" - } - { - count: 12L - id: "2FF2B4C219053E6A" - item: "ae2:spatial_pylon" - type: "item" - } - { - count: 12L - id: "27B323E3ADED4829" - item: "gtceu:fusion_glass" - type: "item" - } - { - count: 14L - id: "2D40468415EA637F" - item: "gtceu:reaction_safe_mixing_casing" - type: "item" - } - { - id: "1685A72D65A02E82" - item: "gtceu:luv_energy_output_hatch" - type: "item" - } - ] - title: "Naquadah Reactor I" - x: 11.0d - y: 24.0d - } - { - dependencies: ["425D1C34A82B054D"] - description: [ - "The &3Naquadah Reactor II&r is an upgraded reactor that can generate immense amounts of EU energy from the same types of fuels as the MK I. The materials it requires are similar to the MK I, and you can almost reuse the same structure. Make sure you are prepared for the UV power output by adding a &6UV Energy Output Hatch&r." - "" - "This is a pretty expensive structure though, as it needs a block of &9Omnium&r." - ] - icon: "gtceu:naquadah_reactor_ii" - id: "2E8AFA6B42E939B4" - rewards: [{ - id: "08A490626FF2A96E" - item: "kubejs:moni_dollar" - type: "item" - }] - tasks: [ - { - id: "134557DDF5E22B0B" - item: "gtceu:naquadah_reactor_ii" - type: "item" - } - { - id: "5B267E479790306D" - item: { - Count: 1 - id: "itemfilters:tag" - tag: { - value: "forge:storage_blocks/omnium" - } - } - title: "Omnium Block" - type: "item" - } - { - count: 3L - id: "3405F2EC601908BB" - item: "gtceu:ruthenium_trinium_americium_neutronate_block" - type: "item" - } - { - id: "3B162FA985E74B6A" - item: "gtceu:uv_energy_output_hatch" - type: "item" - } - ] - title: "Naquadah Reactor II" - x: 13.0d - y: 24.0d - } { dependencies: ["0889C9E0DD0FDF06"] description: [ diff --git a/config/ftbquests/quests/chapters/power_generation.snbt b/config/ftbquests/quests/chapters/power_generation.snbt new file mode 100644 index 000000000..17fff09e2 --- /dev/null +++ b/config/ftbquests/quests/chapters/power_generation.snbt @@ -0,0 +1,977 @@ +{ + default_hide_dependency_lines: false + default_quest_shape: "" + filename: "power_generation" + group: "0D5BFFD0A5E49312" + icon: "thermal:dynamo_numismatic" + id: "0102198269F850CD" + images: [ + { + height: 2.0d + image: "kubejs:textures/gui/gtv_timeline.png" + rotation: 0.0d + width: 30.083333333333332d + x: 0.0d + y: 0.0d + } + { + height: 2.0d + image: "kubejs:textures/gui/rf_timeline.png" + rotation: 0.0d + width: 30.083333333333332d + x: 0.0d + y: 7.0d + } + { + height: 1.5d + hover: ["Energy Units are used to power GregTech machines."] + image: "kubejs:textures/gui/eu_letters.png" + rotation: 0.0d + width: 1.95d + x: 0.0d + y: -4.0d + } + { + height: 1.5d + hover: ["Forge Energy is easier to produce and transport."] + image: "kubejs:textures/gui/fe_letters.png" + rotation: 0.0d + width: 1.95d + x: 0.0d + y: 3.0d + } + ] + order_index: 5 + quest_links: [{ + id: "1C4BA5C05BD7D1C3" + linked_quest: "19084E91F357C8C2" + x: 12.0d + y: 6.0d + }] + quests: [ + { + description: [ + "Steam Turbines are the easiest way to start generating &eRF&r. &9Steam&r can be input on any side other than the direction the red Excitation Coil faces, since it's reserved for &eRF&r output." + "" + "Note that all steam turbines accept any type of &9Steam&r, including those from &bGregTech&r boilers." + ] + id: "0E75B671DAC85309" + tasks: [{ + id: "36B4AD08FD0B6C09" + item: "systeams:steam_dynamo" + type: "item" + }] + x: -10.0d + y: 6.0d + } + { + dependencies: ["1B04AA7D9AEB2CFA"] + description: [ + "Although it requires &6Blue Steel&r to make and takes up far more space, the Large Steam Turbine is far more scalable than its predecessor." + "" + "Only the &6Rotor Holder&r needs upgrading every tier, improving power generation by &e2x&r each time." + "" + "You should also look into the &3Large Titanium Boiler&r in the near future to produce enough &9Steam&r to feed it." + "" + "Your pipes will likely be a bottleneck with this level of &9Steam&r throughput however, so make sure to upgrade them!" + ] + id: "15A5B4C632836306" + progression_mode: "flexible" + tasks: [{ + id: "227F0649FD458B2E" + item: "gtceu:steam_large_turbine" + type: "item" + }] + x: -5.0d + y: -3.0d + } + { + description: [ + "Steam Turbines are the easiest way to start generating &aEU&r with &bGregTech&r. &9Steam&r can be input on any side other than the side with the red square around a wire, which is reserved for &aEU&r output." + "" + "Note that all steam turbines accept any type of &9Steam&r, including those from &bThermal Systeams&r boilers." + ] + id: "34876F54406B6A04" + progression_mode: "flexible" + tasks: [{ + id: "1433B9815BA2C6F1" + item: "gtceu:lv_steam_turbine" + type: "item" + }] + x: -10.0d + y: -3.0d + } + { + dependencies: ["6974AA409CC355E6"] + description: [ + "The Large Combustion Engine is much like an &5EV&r upgrade to an &6HV&r combustion Generator, but with a few differences." + "" + "First, it's a multiblock. This means it takes up more space, requires a Maintenance Hatch, and costs a significant amount of Titanium." + "" + "Second, it consumes &9Lubricant&r in addition to regular combustion fuels." + "" + "Third, it can be supercharged with liquid &9Oxygen&r to produce 3x more energy from 2x more fuel." + "{@pagebreak}" + "[\"While you're at it, you should also look into switching to \",{ \"text\": \"Cetane Boosted Diesel\", \"color\":\"blue\", \"underlined\": \"true\", \"clickEvent\": { \"action\": \"change_page\", \"value\": \"0D0A0C18ED958511\" }},\" or \",{ \"text\": \"High Octane Gasoline\", \"color\":\"blue\", \"underlined\": \"true\", \"clickEvent\": { \"action\": \"change_page\", \"value\": \"2CC50101A39EA2C0\" }},\".\"]" + "" + "In addition to being more efficient, both of these fuels have an additional use in smelting &6Cryolobus&r later on." + ] + icon: "gtceu:large_combustion_engine" + id: "677D081CD7612FB0" + progression_mode: "flexible" + tasks: [ + { + id: "6D31EAA378457E31" + item: "gtceu:large_combustion_engine" + type: "item" + } + { + count: 8L + id: "55E057B94D78E0B4" + item: { Count: 8, id: "gtceu:engine_intake_casing" } + type: "item" + } + { + count: 2L + id: "4DD5A8C1BCC9D848" + item: { Count: 2, id: "gtceu:titanium_gearbox" } + type: "item" + } + { + count: 21L + id: "1A63BEB000BBBEC7" + item: { Count: 21, id: "gtceu:stable_machine_casing" } + type: "item" + } + ] + x: -4.0d + y: -1.0d + } + { + dependencies: ["677D081CD7612FB0"] + description: [ + "The Extreme Combustion Engine is a direct upgrade to the Large Combustion Engine." + "" + "It produces &e4x&r the power for &e4x&r as much fuel like any other generator upgrade, but consumes the same amount of &9Lubricant&r." + "" + "Additionally, supercharging with &9Oxygen&r is more efficient." + "{@pagebreak}" + "[\"As for fuels, you should look into \",{ \"text\": \"JEAN Gasoline\", \"color\":\"blue\", \"underlined\": \"true\", \"clickEvent\": { \"action\": \"change_page\", \"value\": \"053DDDCD2505E20B\" }},\". It's a potent concoction of exotic and dangerous ingredients, but will last for quite some time even in an Extreme Combustion Engine.\"]" + ] + icon: "gtceu:extreme_combustion_engine" + id: "0BFAE16A8B131E84" + progression_mode: "flexible" + tasks: [ + { + id: "29401A9EB6B55637" + item: "gtceu:extreme_combustion_engine" + type: "item" + } + { + count: 8L + id: "34F1CEFB649E5CE3" + item: { Count: 8, id: "gtceu:extreme_engine_intake_casing" } + type: "item" + } + { + count: 2L + id: "02419C5F82366B67" + item: { Count: 2, id: "gtceu:tungstensteel_gearbox" } + type: "item" + } + { + count: 21L + id: "50CADE7BF4DB9D98" + item: { Count: 21, id: "gtceu:robust_machine_casing" } + type: "item" + } + ] + x: -2.0d + y: -1.0d + } + { + dependencies: ["7E276DF48E9085A4"] + description: [ + "The Large Gas Turbine is a big upgrade to Advanced Gas Turbine Generator IIs, providing &e8x&r as much power for &e8x&r the fuel consumption." + "" + "This can be further increased by upgrading the &6Rotor Holder&r, which multiplicatively stacks another &e2x&r per tier." + "" + "It requires a &6Maintenance Hatch&r, though." + ] + id: "7D72B3FF808CE13C" + progression_mode: "flexible" + tasks: [{ + id: "5CF9C8B149D39265" + item: "gtceu:gas_large_turbine" + type: "item" + }] + x: -4.0d + y: -2.0d + } + { + dependencies: ["745628397790ED7A"] + description: [ + "It is recommended you read the Fission Reactor quest before trying to make power using one." + "" + "Unlike a breeder reactor, fission reactor designs for power need a high fuel efficiency. Fissile fuel is an energy-intensive process to produce, especially with the constant production needed for reliable power." + "" + "Fuel efficiency is displayed as a percentage in the GUI of an active Fission Reactor Controller, and sits at 99% for most breeder designs." + "" + "When designing a reactor, you want to push this as high as you can, while still producing enough power to suit your needs and managing heat to avoid explosions, of course." + "{@pagebreak}" + "Once you have a suitable reactor design, the next problem is procuring fuel. &6Uranium&r and &6Thorium&r can be used directly or put in your breeder reactor to produce more powerful fissile fuels, and both can be renewably produced in tiny amounts by macerating &6Red Granite&r and &6Deepslate&r respectively." + "" + "It is recommended you get a Rock Cycle Simulator and a Large Maceration Tower if you choose to take this approach." + ] + id: "2053CCD1FF775DD5" + tasks: [{ + id: "08A006973D835270" + item: "nuclearcraft:fission_reactor_controller" + type: "item" + }] + title: "Fission for Power" + x: 0.0d + y: 6.0d + } + { + dependencies: ["1F7F73BF81570F3C"] + description: [ + "In the Steam age, &9Steam&r is used for power instead of &aEnergy Units&r." + "" + "You can generate it by burning solid fuel, burning liquid fuel, or by harnessing the power of the sun." + "" + "All three approaches can be upgraded to High Pressure boilers upon gaining access to &6Steel&r, which more than doubles their &9Steam&r production." + ] + id: "68E87B959F6E9216" + optional: true + tasks: [ + { + id: "605439A2CADCAF97" + item: { + Count: 1 + id: "itemfilters:or" + tag: { + items: [ + { + Count: 1b + id: "gtceu:lp_steam_solid_boiler" + } + { + Count: 1b + id: "gtceu:hp_steam_solid_boiler" + } + ] + } + } + title: "Any Steam Solid Boiler" + type: "item" + } + { + id: "3841F8562D4A3EC1" + item: { + Count: 1 + id: "itemfilters:or" + tag: { + items: [ + { + Count: 1b + id: "gtceu:lp_steam_liquid_boiler" + } + { + Count: 1b + id: "gtceu:hp_steam_liquid_boiler" + } + ] + } + } + title: "Any Steam Liquid Boiler" + type: "item" + } + { + id: "5439FB3F1821906B" + item: { + Count: 1 + id: "itemfilters:or" + tag: { + items: [ + { + Count: 1b + id: "gtceu:lp_steam_solar_boiler" + } + { + Count: 1b + id: "gtceu:hp_steam_solar_boiler" + } + ] + } + } + title: "Any Steam Solar Boiler" + type: "item" + } + ] + title: "Steam Power" + x: -12.0d + y: -1.0d + } + { + dependencies: ["0BFAE16A8B131E84"] + id: "4B8A69BC50C60891" + invisible: true + size: 0.2d + tasks: [{ + id: "2026CA71AB1F0711" + title: " " + type: "checkmark" + }] + x: 0.5d + y: -1.0d + } + { + dependencies: ["1405D08C6A87B3BB"] + id: "6FBAD17162F9A0DD" + size: 0.2d + tasks: [{ + id: "0CD3D25A52ED3F2F" + title: " " + type: "checkmark" + }] + x: 4.5d + y: -2.0d + } + { + dependencies: ["6FDF37EE046349F7"] + id: "315E1575528E0B30" + size: 0.2d + tasks: [{ + id: "6DD48E23EA3C1FDC" + title: " " + type: "checkmark" + }] + x: -1.0d + y: 6.0d + } + { + dependencies: ["0E75B671DAC85309"] + id: "22984820BE9A3068" + size: 0.2d + tasks: [{ + id: "1A05380382832D36" + title: " " + type: "checkmark" + }] + x: -6.5d + y: 6.0d + } + { + dependencies: ["15A5B4C632836306"] + id: "26D82380B5107E13" + size: 0.2d + tasks: [{ + id: "1852A862553D4C79" + title: " " + type: "checkmark" + }] + x: -2.5d + y: -3.0d + } + { + dependencies: ["7D72B3FF808CE13C"] + id: "26B573257E13389B" + size: 0.2d + tasks: [{ + id: "5B2F5A3BD09E835A" + title: " " + type: "checkmark" + }] + x: -1.5d + y: -2.0d + } + { + dependencies: ["2053CCD1FF775DD5"] + id: "204D94E7B450EED1" + size: 0.2d + tasks: [{ + id: "15E9864541CF59D6" + title: " " + type: "checkmark" + }] + x: 9.5d + y: 6.0d + } + { + dependencies: ["32E44FFD602C98DF"] + description: [ + "Radioisotope Thermoelectric Generators (RTGs) make FE using radioactive decay." + "" + "They can be made starting in &5EV&r and are hands-down ðe simplest way of generating FE.&r" + "" + "All you need to do is place them. The more radioactive the isotope you put in 'em, the more power they make." + "" + "The easiest kind to make, the Uranium RTG, makes &e100 FE/t&r." + ] + id: "50E12E97AC174194" + tasks: [{ + id: "27315D998BCD502D" + item: "nuclearcraft:uranium_rtg" + type: "item" + }] + x: -10.25d + y: 4.0d + } + { + dependencies: [ + "07AFEBBC23C2B1E2" + "7D7B34CF5145F971" + ] + description: ["Plutonium RTGs are the next tier, and they produce &e1200 FE/t&r, equivalent to a little over two amps of &bMV&r."] + id: "75B6A5541A4D6E49" + tasks: [{ + id: "0FC3257A7BD2D967" + item: "nuclearcraft:plutonium_rtg" + type: "item" + }] + x: -6.5d + y: 4.0d + } + { + dependencies: [ + "75B6A5541A4D6E49" + "79197A2CD8E435B2" + ] + description: [ + "The highest tier of RTG." + "Californium RTGs generate &e4000 FE/t&r, which equates to almost 2 amps of &6HV&r." + "You'll need to explore deep into fission and have a &cZPM&r-tier centrifuge to get them though, by which point they will produce comparatively little energy." + ] + id: "186031BE152824C7" + tasks: [{ + id: "581262E6B1F090DC" + item: "nuclearcraft:californium_rtg" + type: "item" + }] + x: -5.0d + y: 4.0d + } + { + dependencies: [ + "50E12E97AC174194" + "6728FB92FD3A2084" + ] + description: [ + "The Americium RTG is the first RTG 'upgrade' you can get, producing &e400 FE/t&r." + "" + "RTGs don't use the previous 'tier' in their recipe and cannot be recycled, so there's no need to craft more than you plan to use." + ] + id: "07AFEBBC23C2B1E2" + tasks: [{ + id: "327B3CE21176A7F0" + item: "nuclearcraft:americium_rtg" + type: "item" + }] + x: -8.25d + y: 4.0d + } + { + description: [ + "Despite &2Solar Panel IV&rs only providing 1 amp of &8ULV&r apiece, they don't unlock until &6HV&r." + "" + "The previous tiers of panels used in the recipe, however, unlock earlier:" + "" + "Solar Panel I: &8ULV&r" + "Solar Panel II: &7LV&r" + "Solar Panel III: &bMV&r" + "" + "In short, you'll need &e64&r of each tier's solar panel to produce 1 amp of that voltage." + ] + id: "2B67C83223AFB5B0" + tasks: [{ + id: "385C5098959C51DE" + item: "solarflux:sp_4" + type: "item" + }] + x: -12.0d + y: 5.0d + } + { + dependencies: [ + "2B67C83223AFB5B0" + "171EE3A4129F19A5" + ] + description: [ + "For this tier of Solar panels, you'll need &6Sunnarium&r." + "This in turn requires delving into Fission with &bNuclearcraft&r, so it's quite the detour if you're not prepared for it." + ] + id: "68CA2F751276F219" + tasks: [{ + id: "7AB0DA759A4802B4" + item: "solarflux:sp_5" + type: "item" + }] + x: -10.0d + y: 5.0d + } + { + dependencies: ["68CA2F751276F219"] + description: [ + "Hope you liked Fission, because this Solar panel requires a lot more of it." + "You'll need &6Curium&r and &6Neptunium&r specifically to make &6Enriched Sunnarium&r." + "" + "This is also the last tier you can make the solar on a regular &2Crafting Table&r, so be prepared." + ] + id: "33DEFDF888BEBE67" + tasks: [{ + id: "41FD2DCB90A2FDA6" + item: "solarflux:sp_6" + type: "item" + }] + x: -8.0d + y: 5.0d + } + { + dependencies: ["33DEFDF888BEBE67"] + description: [ + "Be warned that it's quite the challenge - Solar power is better suited for no-maintenance, low-power outposts like mining, drilling, and air collection operations in other dimensions." + "" + "If you want to use solars for your primary power generation anyways, then &cdon't place conduits under every solar panel!&r" + "" + "Solar panels have the capability to transfer FE between one another on their own, so you can have &esix or more panels per conduit connection&r depending on the tier!" + ] + id: "03EA9B7B09B88244" + tasks: [{ + id: "01C9C1FEC5B3BCAF" + item: "solarflux:sp_7" + type: "item" + }] + x: -6.0d + y: 5.0d + } + { + dependencies: ["03EA9B7B09B88244"] + description: ["&2Solar Panels&r used to be the best option for power generation before Fusion, until they were nerfed and Fission buffed in their place."] + id: "0EAD0ACBDD153198" + tasks: [{ + id: "6F5C8AA2908F4D32" + item: "solarflux:sp_8" + type: "item" + }] + x: -4.0d + y: 5.0d + } + { + dependencies: [ + "0EAD0ACBDD153198" + "713FAECEE5046121" + ] + description: ["The &2Bathyal Solar panel&r is the first of the sculk-themed solars and the first that requires a &2Discharger&r."] + id: "79DAB629275B7806" + tasks: [{ + id: "325FA02A9A465EAD" + item: "solarflux:sp_custom_bathyal" + type: "item" + }] + x: -2.0d + y: 5.0d + } + { + dependencies: ["79DAB629275B7806"] + description: [ + "If you've been using exclusively solar panels for power until this point, then you've accomplished quite the feat." + "" + "Be warned, however: &cit'll become very difficult from now on&r. Solar panels' costs skyrocket, and yet the most powerful solar only produces slightly more than 1 amp of &4UHV&r." + ] + id: "2E269D0B496C380C" + tasks: [{ + id: "3295B5A37BAD9478" + item: "solarflux:sp_custom_abyssal" + type: "item" + }] + x: 0.0d + y: 5.0d + } + { + dependencies: ["2E269D0B496C380C"] + description: [ + "You'll need both &6Omnium&r and &6Neutronium&r to make this solar panel." + "" + "Those are quite time-consuming, so you'd best get started early!" + ] + id: "0F048CED8D4C6A43" + tasks: [{ + id: "02A6D6D9B2C07CF2" + item: "solarflux:sp_custom_hadal" + type: "item" + }] + x: 2.0d + y: 5.0d + } + { + dependencies: ["2D10F2E538486624"] + description: [ + "&3Large Plasma Turbines&r are a powerful late game method of generating power. One Large Plasma Turbine produces &2a base of 16384 EU/t when using an IV Rotor Holder&r." + "" + "To start, you'll want to use &9Helium Plasma&r, and switch to &9Oxygen Plasma&r or &9Americium Plasma&r when you can't produce enough to run your turbines." + ] + icon: "gtceu:plasma_large_turbine" + id: "1405D08C6A87B3BB" + rewards: [{ + id: "265F8AF395C89377" + item: "kubejs:moni_dollar" + type: "item" + }] + shape: "square" + tasks: [ + { + id: "5CA6A3EE3EF632F5" + item: "gtceu:plasma_large_turbine" + type: "item" + } + { + count: 27L + id: "6324614154FC58BF" + item: "gtceu:tungstensteel_turbine_casing" + type: "item" + } + { + count: 2L + id: "3D5916D81DAB1BCC" + item: "gtceu:tungstensteel_gearbox" + type: "item" + } + ] + title: "&2Plasma Turbine" + x: 0.0d + y: -2.0d + } + { + description: ["If you're looking to get into Gas generation as early as &7LV&r, your best options are &9Methane Gas&r centrifuged from biomatter, or &9Coal Gas&r from the Pyrolyse Oven."] + id: "34F0E33D33EB82E2" + tasks: [{ + id: "18C84802C176E92E" + item: "gtceu:lv_gas_turbine" + type: "item" + }] + x: -10.0d + y: -2.0d + } + { + description: [ + "It's a little difficult to produce energy using combustion in &7LV&r, but if you have easy access to a nearby &9Oil&r spout it may be beneficial to you; Combustion engines can use both &9Raw Oil&r and &9Light Oil&r for power." + "" + "However, using &9Oil&r for power isn't very efficient. You'll want to distill the &9Oil&r if you want to make better use of the stuff." + ] + id: "685330660E88E827" + tasks: [{ + id: "57620380ADE48C1B" + item: "gtceu:lv_combustion" + type: "item" + }] + x: -10.0d + y: -1.0d + } + { + dependencies: ["685330660E88E827"] + description: [ + "&bMV&r opens doors in chemistry, unlocking more efficient fuels." + "[\"In particular, you should aim for \",{ \"text\": \"Naphtha\", \"color\":\"blue\", \"underlined\": \"true\", \"clickEvent\": { \"action\": \"change_page\", \"value\": \"04BDE09518C184E4\" }},\" or \",{ \"text\": \"Diesel\", \"color\":\"blue\", \"underlined\": \"true\", \"clickEvent\": { \"action\": \"change_page\", \"value\": \"74EDAE84246C7228\" }},\" as they're easy to produce in large quantities.\"]" + ] + id: "63B27CA5BB60B740" + tasks: [{ + id: "3F91A33584716219" + item: "gtceu:mv_combustion" + type: "item" + }] + x: -8.0d + y: -1.0d + } + { + dependencies: ["63B27CA5BB60B740"] + description: [ + "[\"By this point, the \",{ \"text\": \"Distillation Tower\", \"underlined\": \"true\", \"clickEvent\": { \"action\": \"change_page\", \"value\": \"7641AE777370BE1A\" }},\" should be within reach.\"]" + "" + "This enables you to produce all byproducts from &9Oil&r instead of just one." + "" + "[\"At this point, you should consider producing \",{ \"text\": \"Gasoline\", \"color\":\"blue\", \"underlined\": \"true\", \"clickEvent\": { \"action\": \"change_page\", \"value\": \"4C76017864258EA9\" }},\" if your generators consume too much fuel - it lasts for longer than less refined fuels.\"]" + ] + id: "6974AA409CC355E6" + tasks: [{ + id: "3C450EE0A20FD1D5" + item: "gtceu:hv_combustion" + type: "item" + }] + x: -6.0d + y: -1.0d + } + { + dependencies: ["7976402E2E5FD625"] + description: [ + "[\"This tier of Steam Turbine Generator may be worth skipping. If you can make one, you're not far off from the \",{ \"text\": \"Large Steam Turbine\", \"underlined\": \"true\", \"clickEvent\": { \"action\": \"change_page\", \"value\": \"15A5B4C632836306\" }},\", which is much more scalable.\"]" + " " + ] + id: "1B04AA7D9AEB2CFA" + tasks: [{ + id: "149469B15ABAD598" + item: "gtceu:hv_steam_turbine" + type: "item" + }] + x: -6.0d + y: -3.0d + } + { + dependencies: ["34876F54406B6A04"] + description: [ + "To upgrade power production in &bGregTech&r, you can either make better generators, or use more of them and transform the combined output to the voltage you need." + "" + "Either way, you'll need more &9Steam&r. For this reason, you should look into using a &3Large Steel Boiler&r. It's the best way to produce steam in &bMV&r." + ] + id: "7976402E2E5FD625" + tasks: [{ + id: "04357A2098C6F6CC" + item: "gtceu:mv_steam_turbine" + type: "item" + }] + x: -8.0d + y: -3.0d + } + { + dependencies: ["34F0E33D33EB82E2"] + description: ["In &bMV&r, you unlock additional gasses that can be more potent or cheaper to produce. In particular, &9Wood Gas&r, &9Benzene&r and &9LPG&r are good options at this stage."] + id: "2BCE3E3E0B8180F7" + tasks: [{ + id: "2D43432E922A6B74" + item: "gtceu:mv_gas_turbine" + type: "item" + }] + x: -8.0d + y: -2.0d + } + { + dependencies: ["2BCE3E3E0B8180F7"] + description: [ + "[\"This tier of Gas Turbine Generator may be worth skipping. If you can make one and have a solid \",{ \"text\": \"Stainless Steel\", \"color\":\"blue\" },\" production, you're not far off from the \",{ \"text\": \"Large Gas Turbine\", \"underlined\": \"true\", \"clickEvent\": { \"action\": \"change_page\", \"value\": \"7D72B3FF808CE13C\" }},\", which is much more scalable.\"]" + " " + ] + id: "7E276DF48E9085A4" + tasks: [{ + id: "23848009B2E2FE45" + item: "gtceu:hv_gas_turbine" + type: "item" + }] + x: -6.0d + y: -2.0d + } + { + dependencies: ["2E8AFA6B42E939B4"] + id: "3DD98BBF240F54D0" + size: 0.2d + tasks: [{ + id: "5C7471C734001626" + title: " " + type: "checkmark" + }] + x: 11.5d + y: -1.0d + } + { + dependencies: ["7A7FFE9E89D19A2F"] + description: [ + "The &3Naquadah Reactor&r is a structure used to generate considerable amounts of EU power from decaying &6Enriched Naquadah&r or &6Naquadria&r into &6Lead&r." + "" + "&6Sneak-right click&r the controller to enable the in-world preview." + ] + icon: "gtceu:naquadah_reactor_i" + id: "425D1C34A82B054D" + rewards: [{ + id: "01C277FEA61EBA19" + item: "kubejs:moni_dollar" + type: "item" + }] + tasks: [ + { + id: "7890B705137B8EA5" + item: "gtceu:naquadah_reactor_i" + type: "item" + } + { + id: "3C8BD4187F47FBC9" + item: "gtceu:black_steel_block" + type: "item" + } + { + count: 2L + id: "4F11D4069AEF06CA" + item: "gtceu:duranium_block" + type: "item" + } + { + count: 12L + id: "2FF2B4C219053E6A" + item: "ae2:spatial_pylon" + type: "item" + } + { + count: 12L + id: "27B323E3ADED4829" + item: "gtceu:fusion_glass" + type: "item" + } + { + count: 14L + id: "2D40468415EA637F" + item: "gtceu:reaction_safe_mixing_casing" + type: "item" + } + { + id: "1685A72D65A02E82" + item: "gtceu:luv_energy_output_hatch" + type: "item" + } + ] + title: "Naquadah Reactor I" + x: 2.0d + y: -1.0d + } + { + dependencies: ["425D1C34A82B054D"] + description: [ + "The &3Naquadah Reactor II&r is an upgraded reactor that can generate immense amounts of EU energy from the same types of fuels as the MK I. The materials it requires are similar to the MK I, and you can almost reuse the same structure. Make sure you are prepared for the UV power output by adding a &6UV Energy Output Hatch&r." + "" + "This is a pretty expensive structure though, as it needs a block of &9Omnium&r." + ] + icon: "gtceu:naquadah_reactor_ii" + id: "2E8AFA6B42E939B4" + rewards: [{ + id: "08A490626FF2A96E" + item: "kubejs:moni_dollar" + type: "item" + }] + tasks: [ + { + id: "134557DDF5E22B0B" + item: "gtceu:naquadah_reactor_ii" + type: "item" + } + { + id: "5B267E479790306D" + item: { + Count: 1 + id: "itemfilters:tag" + tag: { + value: "forge:storage_blocks/omnium" + } + } + title: "Omnium Block" + type: "item" + } + { + count: 3L + id: "3405F2EC601908BB" + item: "gtceu:ruthenium_trinium_americium_neutronate_block" + type: "item" + } + { + id: "3B162FA985E74B6A" + item: "gtceu:uv_energy_output_hatch" + type: "item" + } + ] + title: "Naquadah Reactor II" + x: 8.0d + y: -1.0d + } + { + dependencies: [ + "73C1AB31431B5C11" + "0006FEA1843FEA0A" + ] + description: [ + "The &6Numismatic Dynamo&r is the main source of power through the Mid Game of the pack." + "" + "Paired with a self-sustaining &bHostile Neural Networks&r setup, this dynamo can burn through &6Diamonds&r to produce large amounts of &eRF power&r." + "" + "Just like other &bThermal Expansion&r dynamos, the &6Numismatic Dynamo&r can be given &eAugments&r to produce more power." + ] + hide_until_deps_visible: true + id: "6FDF37EE046349F7" + rewards: [{ + id: "00CF22695EBB0588" + item: "kubejs:moni_quarter" + type: "item" + }] + tasks: [{ + id: "552C09235D8FE4F1" + item: "thermal:dynamo_numismatic" + type: "item" + }] + title: "Numismatic Power" + x: -6.0d + y: 6.0d + } + { + dependencies: ["1B1D3A66B847D129"] + description: [ + "Allows you to fabricate creative energy sources for &aEU&r, &eFE&r, and &bAE&r in the Subatomic Digital Assembler." + "" + "&2The Infinite GT Energy Unit Emitter can be configured to output any combination of GT Volts and Amps." + ] + id: "19084E91F357C8C2" + size: 1.0d + tasks: [{ + id: "25F7D8080E9B62C1" + item: "kubejs:creative_energy_data" + type: "item" + }] + title: "&9Creative Power" + x: 12.0d + y: -1.0d + } + { + dependencies: [ + "3171F83E24C8F740" + "0F048CED8D4C6A43" + ] + description: [ + "These are quite expensive and two of them are required for each Tier Ten Micro Miner." + "" + "&6Neutronium Solar Panels&r generate an enormous amount of RF power in sunlight, so once you get your tank it's also a good choice for compact power generation." + "" + "&oProtip: it's always daytime in space.&r" + ] + id: "22DC32C2B67EFD25" + rewards: [{ + id: "7B7E7F5CE4947127" + item: "kubejs:moni_dollar" + type: "item" + }] + size: 1.0d + subtitle: "How much do you think these solar panels weigh? " + tasks: [{ + count: 2L + id: "6F9246E97321EF11" + item: "solarflux:sp_custom_neutronium" + type: "item" + }] + title: "&9Neutronium Solar Panel" + x: 4.25d + y: 5.0d + } + { + dependencies: [ + "4EA1E0D437528747" + "22DC32C2B67EFD25" + ] + description: ["An even stronger solar panel."] + id: "3B57A9816A61C1DC" + size: 1.0d + subtitle: "Is Neutronium not enough?!" + tasks: [{ + id: "2EE60D5EE1564FCF" + item: "solarflux:sp_custom_infinity" + type: "item" + }] + title: "The Final Solar Panel" + x: 6.25d + y: 5.0d + } + ] + title: "Power Generation" +} diff --git a/config/ftbquests/quests/chapters/simulating_resources.snbt b/config/ftbquests/quests/chapters/simulating_resources.snbt index 3c67e8872..943df5e74 100644 --- a/config/ftbquests/quests/chapters/simulating_resources.snbt +++ b/config/ftbquests/quests/chapters/simulating_resources.snbt @@ -6,7 +6,14 @@ icon: "hostilenetworks:sim_chamber" id: "6D8C988EFB3F7437" order_index: 2 - quest_links: [ ] + quest_links: [{ + id: "5D19AC088663AC0B" + linked_quest: "6FDF37EE046349F7" + shape: "hexagon" + size: 2.0d + x: 3.5d + y: -1.0d + }] quests: [ { dependencies: [ @@ -37,36 +44,6 @@ x: 1.5d y: -1.0d } - { - dependencies: [ - "73C1AB31431B5C11" - "0006FEA1843FEA0A" - ] - description: [ - "The &6Numismatic Dynamo&r is the main source of power through the Mid Game of the pack." - "" - "Paired with a self-sustaining &bHostile Neural Networks&r setup, this dynamo can burn through &6Diamonds&r to produce large amounts of &eRF power&r." - "" - "Just like other &bThermal Expansion&r dynamos, the &6Numismatic Dynamo&r can be given &eAugments&r to produce more power." - ] - hide_until_deps_visible: true - id: "6FDF37EE046349F7" - rewards: [{ - id: "00CF22695EBB0588" - item: "kubejs:moni_quarter" - type: "item" - }] - shape: "hexagon" - size: 2.0d - tasks: [{ - id: "552C09235D8FE4F1" - item: "thermal:dynamo_numismatic" - type: "item" - }] - title: "Numismatic Power" - x: 3.5d - y: -1.0d - } { dependencies: ["715BC5C7DAC53B7B"] description: ["You can combine various items with a &6Model Framework&r for a completed &6Data Model&r that you can run inside the &3Simulation Chamber&r."] diff --git a/kubejs/assets/kubejs/textures/gui/eu_letters.png b/kubejs/assets/kubejs/textures/gui/eu_letters.png new file mode 100644 index 000000000..46d28b752 Binary files /dev/null and b/kubejs/assets/kubejs/textures/gui/eu_letters.png differ diff --git a/kubejs/assets/kubejs/textures/gui/fe_letters.png b/kubejs/assets/kubejs/textures/gui/fe_letters.png new file mode 100644 index 000000000..f53b25b83 Binary files /dev/null and b/kubejs/assets/kubejs/textures/gui/fe_letters.png differ diff --git a/kubejs/assets/kubejs/textures/gui/gtv_timeline.png b/kubejs/assets/kubejs/textures/gui/gtv_timeline.png new file mode 100644 index 000000000..afbc429d2 Binary files /dev/null and b/kubejs/assets/kubejs/textures/gui/gtv_timeline.png differ diff --git a/kubejs/assets/kubejs/textures/gui/rf_timeline.png b/kubejs/assets/kubejs/textures/gui/rf_timeline.png new file mode 100644 index 000000000..4856bd034 Binary files /dev/null and b/kubejs/assets/kubejs/textures/gui/rf_timeline.png differ