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Configuration Options for Patch Notes #75

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IrateRedKite opened this issue Mar 3, 2024 · 0 comments
Open
2 of 9 tasks

Configuration Options for Patch Notes #75

IrateRedKite opened this issue Mar 3, 2024 · 0 comments
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enhancement New feature or request
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@IrateRedKite
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IrateRedKite commented Mar 3, 2024

Suggestions from @Beaglerush off the back of the 2024/03/03 stream:

  • Patch timing being independent of game session playtime so that we can make them longer timed without crashes making them never happen
  • Longer max timer on patch frequency like up to 24h
  • Longer max timer intervals on time between events/time events last
  • Seperate twitch voting from time between events so you can have e.g. 2 minutes between events but only 30 seconds to vote for the next one as its about to happen
  • Config for how much patch buff/nerfs deviate from original value in %
  • Option to make buff nerfs always be calc'd off the original unmodded value so that they don't 'stack' in continuous patches
  • Option for Swingy Balance: Something being buffed/nerfed makes it more likely to be modified in the opposite way next time, stacking % culmulatively until the opposite effect has been done to it
  • Option for Faction Balance: Stuff gets buffed/nerfed in groups based on its faction, so this patch for instance Liberty Navy stuff is getting nerfed but Rogues are getting buffed, next patch maybe its the opposite
  • Colour in the patchnotes if possible with green for buffs and red for nerfs
@IrateRedKite IrateRedKite added the enhancement New feature or request label Mar 3, 2024
@IrateRedKite IrateRedKite added this to the ChaosMod 1.0 milestone Mar 3, 2024
@Lazrius Lazrius self-assigned this Mar 11, 2024
Lazrius added a commit that referenced this issue Mar 28, 2024
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enhancement New feature or request
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