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Describe the solution you'd like
A graph for controlling the unison index mapping similar to harmor but with the added ability to morph between multiple graphs (frames).
Each parameter (filter frequency, wavetable position ...) has its own graph like in harmor.
Morphing the table at audio rate would definitely be cool :)
Describe alternatives you've considered
Using multiple copies of odin2 and creating different modulations for each.
Describe the solution you'd like
A graph for controlling the unison index mapping similar to harmor but with the added ability to morph between multiple graphs (frames).
Each parameter (filter frequency, wavetable position ...) has its own graph like in harmor.
Morphing the table at audio rate would definitely be cool :)
Describe alternatives you've considered
Using multiple copies of odin2 and creating different modulations for each.
Additional context
https://www.image-line.com/fl-studio-learning/fl-studio-online-manual/html/plugins/Harmor.htm strg-f unison index mapping
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