Deployments
Contract | Address |
---|---|
DisputeGameFactory (proxy) | 0xad9e5E6b39F55EE7220A3dC21a640B089196a89f |
DisputeGameFactory (impl) | 0x666C3d298B9c360990F901b3Eded4e7a9d7AD446 |
BlockOracle | 0x7979b2D824A6A682D1dA25bD02E544bB66536032 |
PreimageOracle | 0xE214d974dE12Cc8d096170AbC5EEBD18F08a044a |
MIPS VM | 0x78760b9A1Df5DDe037D64376BD4d1d675dC30f0f |
FaultDisputeGame (impl) | 0xBE2827A6c62d39b4C7933D592B6913412D5aBC77 |
Configuration
- Absolute prestate hash:
0x0357393f50acca498e446f69292fce66c93a6d9038aa277b47c93fa46ce85108
- Max game depth:
40
- Supports an instruction trace up to
1,099,511,627,776
instructions long.
- Supports an instruction trace up to
- Max game duration:
172,800 seconds
(2 days)
The local devnet includes a deployment of the fault proof alpha. To start the devnet, in the top level of this repo, run:
make devnet-up
Input | Value |
---|---|
Dispute Game Factory | Run jq -r .DisputeGameFactoryProxy .devnet/addresses.json |
Absolute Prestate | op-program/bin/prestate.json |
Max Depth | 30 |
Max Game Duration | 1200 (20 minutes) |
See the op-challenger README for information on
running op-challenger
against the local devnet.