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boston_offline.earth
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boston_offline.earth
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<?xml version="1.0" ?>
<map>
<version>2</version>
<options>
<name>Boston Demo</name>
<cache>
<type>filesystem</type>
<path>cache</path>
</cache>
<cache_policy>
<usage>no_cache</usage>
</cache_policy>
<type>geocentric</type>
<elevation_tile_size>15</elevation_tile_size>
<terrain>
<lighting>false</lighting>
</terrain>
<overlay_resolution_ratio>1</overlay_resolution_ratio>
</options>
<image>
<cache_policy>
<usage>no_cache</usage>
</cache_policy>
<url>osm_mapnik/tms.xml</url>
<name>osm_mapnik</name>
<driver>tms</driver>
</image>
<model name="buildings" driver="feature_geom">
<features name="buildings" driver="ogr">
<url>data/boston_buildings_utm19.shp</url>
<build_spatial_index>true</build_spatial_index>
</features>
<layout tile_size_factor="52">
<level name="default" max_range="20000" style="buildings"/>
</layout>
<styles>
<library name="us_resources">
<url>data/resources/textures_us/catalog.xml</url>
</library>
<style type="text/css">
buildings {
extrusion-height: 3.5 * max([story_ht_], 1);
extrusion-flatten: true;
extrusion-wall-style: building-wall;
extrusion-wall-gradient: 0.8;
extrusion-roof-style: building-rooftop;
altitude-clamping: terrain;
altitude-technique: map;
altitude-binding: vertex;
}
building-wall {
skin-library: us_resources;
skin-tags: building;
skin-random-seed: 1;
fill: #ffffff;
}
building-rooftop {
skin-library: us_resources;
skin-tags: rooftop;
skin-tiled: true;
skin-random-seed: 1;
fill: #ffffff;
}
</style>
</styles>
</model>
</map>