diff --git a/DXMainClient/DXGUI/Multiplayer/CnCNet/CnCNetLobby.cs b/DXMainClient/DXGUI/Multiplayer/CnCNet/CnCNetLobby.cs index ecbd68e9d..de45f0f5d 100644 --- a/DXMainClient/DXGUI/Multiplayer/CnCNet/CnCNetLobby.cs +++ b/DXMainClient/DXGUI/Multiplayer/CnCNet/CnCNetLobby.cs @@ -1443,7 +1443,7 @@ private Texture2D GetUserTexture(string username) IRCUser iu = connectionManager.UserList.Find(u => u.Name == username); - if (iu != null && iu.GameID >= 0 || iu.GameID < gameCollection.GameList.Count) + if (iu != null && iu.GameID >= 0 && iu.GameID < gameCollection.GameList.Count) { senderGameIcon = gameCollection.GameList[iu.GameID].Texture; } diff --git a/DXMainClient/Properties/AssemblyInfo.cs b/DXMainClient/Properties/AssemblyInfo.cs index 23415f9c4..ce5787f57 100644 --- a/DXMainClient/Properties/AssemblyInfo.cs +++ b/DXMainClient/Properties/AssemblyInfo.cs @@ -31,5 +31,5 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("2.6.10.0")] -[assembly: AssemblyFileVersion("2.6.10.0")] +[assembly: AssemblyVersion("2.6.10.1")] +[assembly: AssemblyFileVersion("2.6.10.1")]