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init.h
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/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2019 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/** @file
* Interface to the initialisation routines.
*/
#ifndef __INCLUDED_SRC_INIT_H__
#define __INCLUDED_SRC_INIT_H__
struct IMAGEFILE;
// the size of the file loading buffer
// FIXME Totally inappropriate place for this.
#define FILE_LOAD_BUFFER_SIZE (1024*1024*4)
extern char fileLoadBuffer[];
bool systemInitialise(float horizScaleFactor, float vertScaleFactor);
void systemShutdown();
bool frontendInitialise(const char *ResourceFile);
bool frontendShutdown();
bool stageOneInitialise();
bool stageOneShutDown();
bool stageTwoInitialise();
bool stageTwoShutDown();
bool stageThreeInitialise();
bool stageThreeShutDown();
// Reset the game between campaigns
bool campaignReset();
// Reset the game when loading a save game
bool saveGameReset();
struct wzSearchPath
{
char path[PATH_MAX];
unsigned int priority;
wzSearchPath *higherPriority, * lowerPriority;
};
enum searchPathMode { mod_clean, mod_campaign, mod_multiplay, mod_override };
void registerSearchPath(const char path[], unsigned int priority);
bool rebuildSearchPath(searchPathMode mode, bool force, const char *current_map = NULL);
bool buildMapList();
bool CheckForMod(char *theMap);
bool loadLevFile(const char *filename, searchPathMode datadir, bool ignoreWrf, char const *realFileName);
extern IMAGEFILE *FrontImages;
#endif // __INCLUDED_SRC_INIT_H__