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No Crystal element #15

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TodePond opened this issue May 6, 2021 · 5 comments
Open

No Crystal element #15

TodePond opened this issue May 6, 2021 · 5 comments
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enhancement New feature or request

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@TodePond
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TodePond commented May 6, 2021

it would be cool 🔮

@TodePond TodePond added the enhancement New feature or request label May 6, 2021
@ajawsome4ev
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What were you thinking ? property wise?

@TodePond
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Owner Author

I'm not sure... Maybe something that can grow, like:
image

@ghost
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ghost commented Jun 28, 2021

Ah, yes that would be a good idea.

@ghost
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ghost commented Oct 17, 2022

Well, I didn't have enough time to do it in SpaceTode, but I was able to make a little demonstration in sandspiel studio.
Here is the code:

Name = Crystal
Colours = 5D00FF > 6F00FF
in a random rotation {
    if one in 100 chance {
        if down is Air {
            copy myself down
        }
    }
    if down is Water {
        change me into Bad Crystal
    }
    if down is Bad Crystal {
        change me into Bad Crystal
    }
}

The bad crystal has nothing but some colors and a title.

Name = Bad Crystal
Colours = 8F62F0 > 633C78

Is this okay? Is there an even better way?
I made the crystals violet because if I made them white, then they wouldn't be visible.

@TodePond
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Ooooo cool! I'll try to convert this into spacetode at some point!

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