diff --git a/project/demo/CodeGeneratedDemo.tscn b/project/demo/CodeGeneratedDemo.tscn index a0dfe31c..8c7b5e42 100644 --- a/project/demo/CodeGeneratedDemo.tscn +++ b/project/demo/CodeGeneratedDemo.tscn @@ -18,10 +18,10 @@ script = ExtResource("1_h7vyv") [node name="Environment" parent="." instance=ExtResource("3_71ikj")] [node name="Player" parent="." instance=ExtResource("2_3v2uf")] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 200, 0) +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 50, 0) [node name="Enemy" parent="." node_paths=PackedStringArray("target") instance=ExtResource("4_p8qry")] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 200, -10) +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 50, -10) target = NodePath("../Player") [node name="UI" parent="." instance=ExtResource("4_x5ge4")] diff --git a/project/demo/src/CodeGenerated.gd b/project/demo/src/CodeGenerated.gd index 8dc10f27..54197c60 100644 --- a/project/demo/src/CodeGenerated.gd +++ b/project/demo/src/CodeGenerated.gd @@ -52,7 +52,7 @@ func create_terrain() -> Terrain3D: var img: Image = Image.create_empty(2048, 2048, false, Image.FORMAT_RF) for x in img.get_width(): for y in img.get_height(): - img.set_pixel(x, y, Color(noise.get_noise_2d(x, y) + 1., 0., 0., 1.)) + img.set_pixel(x, y, Color(noise.get_noise_2d(x, y), 0., 0., 1.)) terrain.region_size = 1024 terrain.data.import_images([img, null, null], Vector3(-1024, 0, -1024), 0.0, 150.0)