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TODO
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Export the output:
✔ Complete the blueprint json with the data @started(22-07-19 11:23) @done(22-07-20 22:29) @lasted(1d11h6m1s)
☐ Add the blueprint cost to the export
Create some new Blueprints:
✔ Recursive arms with and without chests @done(22-06-21 14:31)
✔ Underground belts test sets (belts too far appart, ...) @done(22-06-21 14:31)
✔ Belts mess @done(22-06-21 14:31)
✔ Belts with shared items and complex mechanisms @done(22-07-01 12:35)
✔ Pipes @done(22-07-01 12:35)
✔ Tests if arms can pickup from splitters @done(22-07-01 12:35)
☐ Beacons
Optimisation:
✔ Reduce identical belts that follow each other @done(22-07-01 18:35)
Project end:
✔ Add coverage tests @done(22-07-15 13:40)
☐ CI CD
☐ Add style verification
☐ Add types for most of the variables
Readme:
☐ Use guide
☐ List todo's
☐ List bugs
☐ List improvements
☐ List limitations
☐ Create a Pipe packmage
☐ Add license
☐ Add contribution guidelines
Other:
✔ Stack inserter capacity @done(22-07-15 13:40)
✔ Deal with arms grabing quantity reseach level @done(22-07-28 08:58)
☐ Furnaces (no combustion items)
☐ Science
☐ Deal with game difficulty
☐ better unsuported items display
☐ Filters
☐ Beacons
☐ Modules
☐ Multy system process
Next projects:
☐ Blueprint analysis dashboard
☐ creation of the belt factory with genetic algorithm
Init the project:
✔ Import Factorio recipes file @started(22-06-15 10:55) @done(22-06-15 11:14) @lasted(19m)
✔ Read a blueprint @started(22-06-15 11:16) @done(22-06-15 12:04) @lasted(48m18s)
✔ Decode the blueprint if it is encoded @done(22-06-15 12:04)
Convert blueprint to 2D array:
✔ Belts @done(22-06-17 11:51)
✔ inserters @done(22-06-17 11:51)
✔ assembly machines @done(22-06-17 11:52)
✔ storage machines @started(22-06-17 11:52) @done(22-06-17 11:59) @lasted(7m57s)
✔ underground belts @started(22-06-17 11:59) @done(22-06-17 12:05) @lasted(6m59s)
Create a node network from the blueprint:
✔ Converyor belts @started(22-06-17 12:06): @done(22-06-17 16:44) @lasted(4h38m25s)
✔ Arms @started(22-06-20 10:07) @done(22-06-20 10:32) @lasted(25m41s)
✔ Containers @done(22-06-20 10:32)
✔ Assembly machines @started(22-06-20 10:45) @done(22-06-20 12:11) @lasted(1h26m1s)
✔ Underground belts @done(22-06-20 15:28)
✔ Display with networkx @done(22-06-21 10:15)
✔ Red arms @started(22-06-21 14:26) @done(22-06-21 14:48) @lasted(22m38s)
✔ Splitters @started(22-06-22 10:36) @done(22-06-22 12:12) @lasted(1h36m44s)
✔ Make arms pass items if no entity @started(22-07-05 12:50) @done(22-07-05 13:33) @lasted(43m38s)
Display enhancement:
✔ Display assembly machines recipes @started(22-06-28 10:31) @done(22-06-28 11:05) @lasted(34m14s)
✔ Display inputs @done(22-06-28 11:22)
✔ Display outputs @done(22-06-28 11:22)
Bottleneck calculator:
✔ Recipe back propagation @started(22-06-28 14:21) @done(22-06-29 16:43) @lasted(1d2h22m30s)
✔ Few thing to fix @started(22-07-01 11:33) @done(22-07-01 18:35) @lasted(7h2m27s)
✔ Capacity and speed calculation @started(22-07-01 16:49) @done(22-07-11 10:01) @lasted(1w2d17h12m57s)
✔ Doing more tests @started(22-07-12 10:47) @done(22-07-13 16:48) @lasted(1d6h1m39s)
✔ Reversing the flow process to resolve the multiple ingredinet issue @done(22-07-15 13:40)