Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Mirrored entity placement #4

Open
Tomboyo opened this issue Mar 14, 2024 · 0 comments
Open

Mirrored entity placement #4

Tomboyo opened this issue Mar 14, 2024 · 0 comments
Labels
enhancement New feature or request

Comments

@Tomboyo
Copy link
Owner

Tomboyo commented Mar 14, 2024

I can select X- and/or Y-axis symmetry while painting hull or modules to have those modules automatically painted "mirrored" on the other sides of the axes. This imitates a feature supported by the actual game and lets me quickly replicate ship elements.

This relies on #2.

@Tomboyo Tomboyo changed the title Implement mirroring Mirrored entity placement Mar 15, 2024
@Tomboyo Tomboyo added the enhancement New feature or request label Mar 19, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

1 participant