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Isometric MMORPG

A basic outline for a 2D Isometric Voxel-Inspired MMORPG It uses WebGL for the graphics rendering, for the most optimized drawing. The networking leverages WebRTC for UDP connections as well as WebSocket TCP for more important packets.

Deployment

The server is ran in node.js, and the client can be hosted on any HTTP hosting.

Media (low quality!)

image

License

GPLv3