diff --git a/extensions/turboloader/audiostream.js b/extensions/turboloader/audiostream.js new file mode 100644 index 0000000000..25330ccce5 --- /dev/null +++ b/extensions/turboloader/audiostream.js @@ -0,0 +1,605 @@ +/*! + This extension is from Turboloader - https://greasyfork.org/en/scripts/437432-turboloader + It has been imported here with permission from the author for compatibility reasons only. + Any future development MUST happen in a new extension. +*/ + +(function (Scratch) { + 'use strict'; + + let contexList = []; + let contextBindings = Object.create(null); + let assetSourceList = Object.create(null); + + class AudioStream { + getInfo() { + return { + id: 'audiostr', + name: 'AudioStream 🔊', + color1: '#ba45ac', + color2: '#a8399b', + color3: '#942c88', + blocks: [ + { + opcode: 'am_loadasset', + blockType: Scratch.BlockType.COMMAND, + text: 'load sound from project [SRC]', + arguments: { + SRC: { + type: Scratch.ArgumentType.STRING, + menu: 'audAssetList' + } + } + }, + { + opcode: 'am_playfromurl', + blockType: Scratch.BlockType.COMMAND, + text: 'load sound from URL/URI [URL]', + arguments: { + URL: { + type: Scratch.ArgumentType.STRING, + defaultValue: 'https://extensions.turbowarp.org/meow.mp3' + } + } + }, + { + opcode: 'am_playnew', + blockType: Scratch.BlockType.COMMAND, + text: 'start playing [SRC] in a new context', + arguments: { + SRC: { + type: Scratch.ArgumentType.STRING, + menu: 'audAssetList' + } + } + }, + '---', + { + opcode: 'am_usecontext', + blockType: Scratch.BlockType.COMMAND, + text: 'use [SPRITE]\'s context in this sprite', + arguments: { + SPRITE: {type: Scratch.ArgumentType.STRING,menu: 'spriteList'} + } + }, + '---', + { + opcode: 'am_play', + blockType: Scratch.BlockType.COMMAND, + text: 'play', + arguments: {} + }, + { + opcode: 'am_playandwait', + blockType: Scratch.BlockType.COMMAND, + text: 'play and wait till the end', + arguments: {} + }, + { + opcode: 'am_resume', + blockType: Scratch.BlockType.COMMAND, + text: 'resume', + arguments: {} + }, + { + opcode: 'am_pause', + blockType: Scratch.BlockType.COMMAND, + text: 'pause', + arguments: {} + }, + { + opcode: 'am_stopthis', + blockType: Scratch.BlockType.COMMAND, + text: 'stop (this context)', + arguments: {} + }, + { + opcode: 'am_stophim', + blockType: Scratch.BlockType.COMMAND, + text: 'stop sounds of [SPRITE]', + arguments: {SPRITE: {type: Scratch.ArgumentType.STRING, menu: 'spriteList'}} + }, + { + opcode: 'am_stop', + blockType: Scratch.BlockType.COMMAND, + text: 'stop all sounds', + arguments: {} + }, + { + opcode: 'am_hasStopped', + blockType: Scratch.BlockType.BOOLEAN, + text: 'has stopped', + arguments: {} + }, + { + opcode: 'am_isPaused', + blockType: Scratch.BlockType.BOOLEAN, + text: 'is paused', + arguments: {} + }, + '---', + { + opcode: 'am_getanalyser', + blockType: Scratch.BlockType.REPORTER, + text: 'get all visualizer data (slow)', + arguments: {} + }, + { + opcode: 'am_getanalyserindex', + blockType: Scratch.BlockType.REPORTER, + text: 'get visualizer data at [INDEX]', + arguments: { + INDEX: { + type: Scratch.BlockType.BUTTON + } + } + }, + { + opcode: 'am_analyserfft', + blockType: Scratch.BlockType.COMMAND, + text: 'set visualizer read size to [VAL] (must be power of 2)', + arguments: { + VAL: { + type: Scratch.BlockType.BUTTON, + defaultValue: '256' + } + } + }, + '---', + { + opcode: 'am_setvolume', + blockType: Scratch.BlockType.COMMAND, + text: 'set volume to [VAL]', + arguments: { + VAL: { + type: Scratch.BlockType.BUTTON, + defaultValue: '1.0' + } + } + }, + { + opcode: 'am_getvolume', + blockType: Scratch.BlockType.REPORTER, + text: 'volume', + arguments: {} + }, + '---', + { + opcode: 'am_skipToTime', + blockType: Scratch.BlockType.COMMAND, + text: 'skip to time [VAL]', + arguments: { + VAL: { + type: Scratch.BlockType.BUTTON, + defaultValue: '0' + } + } + }, + { + opcode: 'am_songDuration', + blockType: Scratch.BlockType.REPORTER, + text: 'sound duration', + arguments: {} + }, + { + opcode: 'am_songCurrent', + blockType: Scratch.BlockType.REPORTER, + text: 'current time', + arguments: {} + }, + '---', + { + opcode: 'am_setpitch', + blockType: Scratch.BlockType.COMMAND, + text: 'set speed/pitch to [VAL]', + arguments: { + VAL: { + type: Scratch.BlockType.BUTTON, + defaultValue: '0' + } + } + }, + { + opcode: 'am_setppitch', + blockType: Scratch.BlockType.COMMAND, + text: 'preservesPitch [VAL]', + arguments: { + VAL: { + type: Scratch.BlockType.BOOLEAN, + defaultValue: 'false' + } + } + }, + { + opcode: 'am_setstereo', + blockType: Scratch.BlockType.COMMAND, + text: 'set pan to [VAL] (-1 to 1)', + arguments: { + VAL: { + type: Scratch.BlockType.BUTTON, + defaultValue: '0' + } + } + }, + { + opcode: 'am_setfilter', + blockType: Scratch.BlockType.COMMAND, + text: '(broken) filter [FIL] set frequency [FQ] quality [Q]', + hideFromPalette: true, + arguments: { + FIL: { + type: Scratch.ArgumentType.STRING, + defaultValue: 'lowpass', + menu: 'filtersmenu' + }, + Q: { + type: Scratch.BlockType.BUTTON, + defaultValue: '0' + }, + FQ: { + type: Scratch.BlockType.BUTTON, + defaultValue: '440' + } + } + }, + { + opcode: 'am_toglefilter', + blockType: Scratch.BlockType.COMMAND, + text: '(broken) filter [FIL] [STATE]', + hideFromPalette: true, + arguments: { + FIL: { + type: Scratch.ArgumentType.STRING, + defaultValue: 'lowpass', + menu: 'filtersmenu' + }, + STATE: { + type: Scratch.ArgumentType.STRING, + defaultValue: 'connect', + menu: 'connectOrDisconnect' + } + } + }, + { + opcode: 'am_freset', + blockType: Scratch.BlockType.COMMAND, + text: '(broken) reset all filters', + hideFromPalette: true, + arguments: {} + }, + { + opcode: 'am_connect', + blockType: Scratch.BlockType.COMMAND, + text: '(broken) connect [STRING] to track [TRACK]', + hideFromPalette: true, + arguments: { + STRING: { + type: Scratch.ArgumentType.STRING, + defaultValue: 'filter1' + }, + TRACK: { + type: Scratch.ArgumentType.STRING, + defaultValue: 'track' + } + } + }, + { + opcode: 'am_disconnect', + blockType: Scratch.BlockType.COMMAND, + text: '(broken) disconnect [STRING] from track [TRACK]', + hideFromPalette: true, + arguments: { + STRING: { + type: Scratch.ArgumentType.STRING, + defaultValue: 'filter1' + }, + TRACK: { + type: Scratch.ArgumentType.STRING, + defaultValue: 'track' + } + } + }, + ], + menus: { + filtersmenu: [ + { + text: 'lowpass', + value: 'lowpass' + }, + { + text: 'highpass', + value: 'highpass' + }, + { + text: 'bandpass', + value: 'bandpass' + }, + { + text: 'lowshelf', + value: 'lowshelf' + }, + { + text: 'highshelf', + value: 'highshelf' + }, + { + text: 'peaking', + value: 'peaking' + }, + { + text: 'notch', + value: 'notch' + }, + { + text: 'allpass', + value: 'allpass' + } + ], + connectOrDisconnect: [ + { + text: 'connect', + value: 'connect' + }, + { + text: 'disconnect', + value: 'disconnect' + } + ], + audAssetList: { + acceptReporters: true, + items: 'getProjectSounds' + }, + spriteList: { + acceptReporters: true, + items: 'getSprites' + } + } + }; + } + + getProjectSounds() { + const sounds = Scratch.vm.runtime.targets + .filter(s => s.isOriginal) + .map(s => s.sprite.sounds.map(snd => ({ + text: `${s.sprite.name} - ${snd.name}`, + value: snd.assetId + }))) + .flat(); + return sounds.length ? sounds : [{ text: 'empty', value: 'empty' }]; + } + + getSprites() { + return Scratch.vm.runtime.targets + .filter(s => s.isOriginal) + .map(s => ({ + text: s.sprite.name, + value: s.id + })); + } + + // the 'am' prefix is a remenant from the original (sandboxed) extension 'AudioManager' made by me some time back, that i based this enhanced version off. + + getContext(id, opt) { + // TODO: infinite recursion + if (contextBindings[id] && id !== contextBindings[id]) { + return this.getContext(contextBindings[id], opt); + } + const foundContext = contexList.find(c => c.id === id); + if (foundContext) { + return foundContext; + } + return this.newContext(id, opt); + } + + newContext(id, opt) { + if (!opt) opt = {}; + let ctx = { + id: id || contexList.length, + isSimple: !!opt?.simple, + source: document.createElement('audio'), + effects: {}, + filters: {}, + volume: 1 + }; + if (opt?.src) ctx.source.src = opt.src; + ctx.source.crossOrigin = 'anonymous'; + ctx.source.preservesPitch = false; + ctx.source.id = 'AudioStreamSource_' + id; + document.body.appendChild(ctx.source); + if (!opt?.simple) { + ctx.audio = new AudioContext(); + ctx.track = ctx.audio.createMediaElementSource(ctx.source); + ctx.effects.gain = ctx.audio.createGain(); + ctx.effects.panner = new StereoPannerNode(ctx.audio, {pan: 0}); + ['lowpass', 'highpass', 'bandpass', 'lowshelf', 'highshelf', 'peaking', 'notch', 'allpass'].forEach(f => { + let bf = ctx.audio.createBiquadFilter(); + bf.type = f; + ctx.filters[f] = bf; + }); + ctx.analyser = ctx.audio.createAnalyser(); + ctx.analyser.fftSize = 2048; + ctx.dataArray = new Uint8Array(ctx.analyser.frequencyBinCount); + ctx.track.connect(ctx.effects.gain).connect(ctx.effects.panner).connect(ctx.analyser).connect(ctx.audio.destination); + } + contexList.push(ctx); + return ctx; + } + + am_usecontext({SPRITE},util) { + contextBindings[util.target.id] = SPRITE; + } + + am_loadasset({SRC}, util) { + let ctx = (!util?.source?.id) ? this.getContext(util.target.id) : util; + if (assetSourceList[SRC]) { + ctx.source.src = assetSourceList[SRC]; + return; + } + let asset = Scratch.vm.assets.find(e => e.assetId === SRC); + if (!asset) { + console.error('[AudioStream] Media error: ',asset); + return; + } + let src = URL.createObjectURL(new Blob([asset.data], {type: asset.assetType.contentType})); + ctx.source.src = src; + assetSourceList[SRC] = src; + } + + async am_playfromurl({URL}, util) { + let ctx = this.getContext(util.target.id); + if (await Scratch.canFetch(URL)) { + ctx.source.src = URL; + } + } + + am_stopthis(args, util) { + let ctx = this.getContext(util.target.id); + ctx.source.currentTime = 9e20; + } + + am_stophim({SPRITE}) { + let ctx = this.getContext(SPRITE); + ctx.source.currentTime = 9e20; + } + + am_stop() { + contexList.forEach(ctx=>{ + ctx.source.currentTime = 9e20; + }); + } + + am_play(args, util) { + let ctx = this.getContext(util.target.id); + ctx.source.currentTime = 0.001; + ctx.source.play(); + } + + am_playandwait(args, util) { + let ctx = this.getContext(util.target.id); + return new Promise(r => { + ctx.source.currentTime = 0.001; + ctx.source.play(); + ctx.source.addEventListener('ended', r); + }); + } + + am_playnew({SRC}) { + let id = btoa((Math.random() * 1e17).toString()); + let ctx = this.newContext(id, {simple: true}); + this.am_loadasset({SRC: SRC},ctx); + ctx.source.currentTime = 0; + ctx.source.play(); + ctx.source.addEventListener('ended', () => { + ctx.source.remove(); + contexList = contexList.filter(c => c.id != id); + }); + } + + am_resume(args, util) { + let ctx = this.getContext(util.target.id); + ctx.source.play(); + } + + am_pause(args, util) { + let ctx = this.getContext(util.target.id); + ctx.source.pause(); + } + + am_skipToTime({VAL}, util) { + let ctx = this.getContext(util.target.id); + ctx.source.currentTime = VAL; + } + + am_setpitch({VAL}, util) { + let ctx = this.getContext(util.target.id); + // Calculate the pitch value to be closer to original Scratch + ctx.source.playbackRate = ctx.source.defaultPlaybackRate = VAL < 0 ? VAL < -659 ? 0.1 : Math.abs(VAL) / 700 : VAL > 700 ? 15 : VAL / 50 + 1; + } + + am_setvolume({VAL}, util) { + let ctx = this.getContext(util.target.id); + ctx.volume = +VAL; + if (ctx.volume > 1) { + ctx.source.volume = 1; + } else if (ctx.volume < 0) { + ctx.source.volume = 0; + } else { + ctx.source.volume = ctx.volume; + } + } + + am_getvolume(args, util) { + let ctx = this.getContext(util.target.id); + return ctx.volume; + } + + am_setstereo({VAL}, util) { + let ctx = this.getContext(util.target.id); + ctx.effects.panner.pan.value = VAL; + } + + am_setppitch({VAL}, util) { + let ctx = this.getContext(util.target.id); + ctx.source.preservesPitch = VAL; + } + + am_setfilter({FIL,FQ, Q}, util) { + // did not work in the original version + } + + am_toglefilter({FIL, STATE}, util) { + // did not work in the original version + } + + am_freset({FQ}, util) { + // did not work in the original version + } + + am_connect({STRING}, util) { + // did not work in the original version + } + + am_disconnect({STRING}, util) { + // did not work in the original version + } + + am_analyserfft({VAL}, util) { + let ctx = this.getContext(util.target.id); + ctx.analyser.fftSize = VAL; + } + + am_songDuration(args, util) { + let ctx = this.getContext(util.target.id); + return ctx.source.duration; + } + + am_getanalyser(args, util) { + let ctx = this.getContext(util.target.id); + ctx.analyser.getByteTimeDomainData(ctx.dataArray); + return JSON.stringify(ctx.dataArray); + } + + am_getanalyserindex({INDEX}, util) { + let ctx = this.getContext(util.target.id); + ctx.analyser.getByteTimeDomainData(ctx.dataArray); + return ctx.dataArray[INDEX]; + } + + am_songCurrent(args, util) { + let ctx = this.getContext(util.target.id); + return ctx.source.currentTime; + } + + am_hasStopped(args, util) { + let ctx = this.getContext(util.target.id); + return ctx.source.ended; + } + + am_isPaused(args, util) { + let ctx = this.getContext(util.target.id); + return ctx.source.paused; + } + } + + Scratch.extensions.register(new AudioStream()); +}(Scratch));