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README.md

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built application expects to see a 'config.txt' file in the working directory

config parser supports lines of the following formats:

var_name var_value

var_name 'var value with spaces'

--REQUIRED CONFIG VARIABLES--

game_data_path, path, (eg. 'E:\Games\Turok\data') - must be in single quotes if the path includes spaces

editor_data_path, path, (similar to game_data_path, path to the assets the editor needs)

--NOT REQUIRED CONFIG VARIABLES--

res_x, integer, initial editor window width

res_y, integer, initial editor window height

--DISCOVERED ACTOR VARIABLE TYPES-- (add these to your config.txt under [ACTOR VARIABLES])

av__SPINAZL float av__SLOWMOVEMENTSPEED float av__FLIGHTSPEED float av__SYANGLE float av__SPINAZ float av__CONEVISION string av__A_NDD float av__ALWAYSRUN string av__LEASHED string av__LEASHEDTOREGION string av__AD_TD float av__LONGRANGEDIST float av__HIDE float av__STCHS float av__SLOWTURN string av__FDMULT float av__FLEER float av__TURNINGSPEED float av__HDSOUND string av__STSSPD float av__TYPE float av__MOVEMENTSPEED float av__SPINAX float av__IGNALBOX string av__CLOSERANGEDIST float av__LEASHRADIUS float av__CHEVADE string av__STAMN float av__PITCHSPEED float av__TIMETOTURNOFF float av__CUCCOVER string av__A_MDD float av__IGNOREPLAYER string av__STSAMN float av__SPINAXL float av__A_SOFF float av__AU_D float av__SPINAZF float av__HEALTH float av__SXZANGLE float av__SOUNDRADIUS float av__MEDIUMRANGEDIST float av__AU_A float av__CRITICALTHRESHHOLD float av__INITIALSTATE string av__USEHEADTRACKING string av__LDSOUND string av__SIGHTRADIUS float av__TIMETOREACHMAXSTRENGTH float av__MDSOUND string av__MAXHEALTH float