Releases: Twingamerdudes/Lua-For-MPN
0.8.1b
0.7.5b
Lua for M:PN 0.7.5b
BREAKING CHANGE Removed SpawnCombatantAtEntrance overload. Now, the entrance string parameter is at the end of the original function
Installation
Get the DLL files from the releases section. Then drag and drop them into (M:PN's directory)/Madness Project Nexus_Data/Managed folder.
For information on setting up the types folder to be used with VSCode, go here
0.7.4b
0.7.3b
0.7.2b
Lua for M:PN 0.7.2b
The stupidest bug to ever fucking exist has been patched (maxcorpus wasn't being properly parsed in the GetField function)
Installation
Get the DLL files from the releases section. Then drag and drop them into (M:PN's directory)/Madness Project Nexus_Data/Managed folder.
For information on setting up the types folder to be used with VSCode, go here
0.7.1b
0.6.7b
Lua for M:PN 0.6.7b
This better be the last update I have to make today.
BREAKING CHANGES, EVERYTHING RELATING TO STATCARDS NOW USES FULL NAMES, NO MORE SHORT NAMES!!!
Installation
Get the DLL files from the releases section. Then drag and drop them into (M:PN's directory)/Madness Project Nexus_Data/Managed folder.
For information on setting up the types folder to be used with VSCode, go here
0.6.6b
Lua for M:PN 0.6.6b
VERSION CHECKER BABY!!!!! WOOOOOO, FUCK YEAH!!!!! AFTER TEN YEARS THIS MOD FINALLY ALERTS YOU OF FUTURE UPDATES!!!!!
Additions:
- Version checker
Installation
Get the DLL files from the releases section. Then drag and drop them into (M:PN's directory)/Madness Project Nexus_Data/Managed folder.
For information on setting up the types folder to be used with VSCode, go here
0.6.5b
Lua for M:PN 0.6.5b
Fixed bug with custom cloud saves
Additions:
- Added CustomCloudDataExists function
Installation
Get the DLL files from the releases section. Then drag and drop them into (M:PN's directory)/Madness Project Nexus_Data/Managed folder.
For information on setting up the types folder to be used with VSCode, go here