Skip to content

Releases: Twingamerdudes/Lua-For-MPN

0.8.1b

13 Jul 00:31
b6edb63
Compare
Choose a tag to compare

Lua for M:PN 0.8.1b

Ported to most recent version of M:PN

Installation

Get the DLL files from the releases section. Then drag and drop them into (M:PN's directory)/Madness Project Nexus_Data/Managed folder.

For information on setting up the types folder to be used with VSCode, go here

0.7.5b

02 Jul 17:42
b6edb63
Compare
Choose a tag to compare

Lua for M:PN 0.7.5b

BREAKING CHANGE Removed SpawnCombatantAtEntrance overload. Now, the entrance string parameter is at the end of the original function

Installation

Get the DLL files from the releases section. Then drag and drop them into (M:PN's directory)/Madness Project Nexus_Data/Managed folder.

For information on setting up the types folder to be used with VSCode, go here

0.7.4b

28 Jun 20:56
b6edb63
Compare
Choose a tag to compare

Lua for M:PN 0.7.4b

Ported to most recent version of M:PN

Installation

Get the DLL files from the releases section. Then drag and drop them into (M:PN's directory)/Madness Project Nexus_Data/Managed folder.

For information on setting up the types folder to be used with VSCode, go here

0.7.3b

23 Jun 01:52
b6edb63
Compare
Choose a tag to compare

Lua for M:PN 0.7.3b

FIXED MAJOR BUG!!!!!

Installation

Get the DLL files from the releases section. Then drag and drop them into (M:PN's directory)/Madness Project Nexus_Data/Managed folder.

For information on setting up the types folder to be used with VSCode, go here

0.7.2b

21 Jun 00:44
b6edb63
Compare
Choose a tag to compare

Lua for M:PN 0.7.2b

The stupidest bug to ever fucking exist has been patched (maxcorpus wasn't being properly parsed in the GetField function)

Installation

Get the DLL files from the releases section. Then drag and drop them into (M:PN's directory)/Madness Project Nexus_Data/Managed folder.

For information on setting up the types folder to be used with VSCode, go here

0.7.1b

15 Jun 17:07
b6edb63
Compare
Choose a tag to compare

Lua for M:PN 0.7.1b

Quick hotfix for weapons

Installation

Get the DLL files from the releases section. Then drag and drop them into (M:PN's directory)/Madness Project Nexus_Data/Managed folder.

For information on setting up the types folder to be used with VSCode, go here

0.6.7b

14 Jun 03:18
b6edb63
Compare
Choose a tag to compare

Lua for M:PN 0.6.7b

This better be the last update I have to make today.

BREAKING CHANGES, EVERYTHING RELATING TO STATCARDS NOW USES FULL NAMES, NO MORE SHORT NAMES!!!

Installation

Get the DLL files from the releases section. Then drag and drop them into (M:PN's directory)/Madness Project Nexus_Data/Managed folder.

For information on setting up the types folder to be used with VSCode, go here

0.6.6b

14 Jun 01:10
b6edb63
Compare
Choose a tag to compare

Lua for M:PN 0.6.6b

VERSION CHECKER BABY!!!!! WOOOOOO, FUCK YEAH!!!!! AFTER TEN YEARS THIS MOD FINALLY ALERTS YOU OF FUTURE UPDATES!!!!!

Additions:

  • Version checker

Installation

Get the DLL files from the releases section. Then drag and drop them into (M:PN's directory)/Madness Project Nexus_Data/Managed folder.

For information on setting up the types folder to be used with VSCode, go here

0.6.5b

13 Jun 22:42
b6edb63
Compare
Choose a tag to compare

Lua for M:PN 0.6.5b

Fixed bug with custom cloud saves

Additions:

  • Added CustomCloudDataExists function

Installation

Get the DLL files from the releases section. Then drag and drop them into (M:PN's directory)/Madness Project Nexus_Data/Managed folder.

For information on setting up the types folder to be used with VSCode, go here

0.6.4b

13 Jun 17:52
b6edb63
Compare
Choose a tag to compare

Lua for M:PN 0.6.4b

Fixed way too many bugs

Installation

Get the DLL files from the releases section. Then drag and drop them into (M:PN's directory)/Madness Project Nexus_Data/Managed folder.

For information on setting up the types folder to be used with VSCode, go here