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[BUG - Release] Crashes Game on O:HD (Development Build) #629
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A couple of initial questions:
If they are built in development project target, then it makes sense this is happening, as the development target is not supported by UE4SS. |
EDIT: Just tried with fresh https://github.com/UE4SS-RE/RE-UE4SS/releases/download/experimental/UE4SS_v3.0.1-154-g1b5ff77.zip and exactly the same behavior |
Ah yeah sadly I think it seems it is built in the development configuration. I'm not sure what exactly would be required in the backend to support that configuration, but as far as I know there are no plans to support it. |
How would that differ from normal versions? Different memory offsets for entry points? |
@UE4SS is probably better to answer that question |
It's a few bytes added to the end of FUObjectItem. We will add support at some point. |
Branch or Release
v3.0.1
Game and Engine Version
Operation: Harsh DoorstopOperation: Harsh Doorstop - Dedicated ServerAll running UE 4.25.4.0
Describe the bug
UE4SS crashes when the game launches, but the game is running without issue in the background (just with nothing of UE4SS loaded or available aka. No Hotkeys work, No Console Commands work, etc) and when i acknowledge the Crash popup window, the game closes aswell
Mods directory
Crash happens even with a fully empty mods dir OR fresh install from the release or zDEV zip
To Reproduce
Steps to reproduce the behavior:
Expected behavior
No crash
Screenshots, UE4SS Log, and .dmp file
UE4SS.log
crash_2024_08_22_14_48_45.dmp
Desktop (please complete the following information):
Additional context
N/A
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