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References to Unity.Netcode.Transports.UNET causing errors when importing the package #243

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A7AATE opened this issue Nov 9, 2023 · 1 comment

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@A7AATE
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A7AATE commented Nov 9, 2023

In the "ExampleNetworkDiscoveryHud.cs" and "NetworkManagerHud.cs" files, there's a using Unity.Netcode.Transports.UNET that serves no apparent purpose but is referencing UNET, which was removed from Unity a while ago. This causes the package to give 2 compilation errors when first imported.

A fix for this would be very appreciated.

@LILQK
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LILQK commented Dec 4, 2023

If u delete the line that is causing the error, everything is working fine. That line is not even used. :)

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