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Unlikely that using list as queue is more performant than iterating list #2

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lastobelus opened this issue May 27, 2014 · 2 comments

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@lastobelus
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Have you benchmarked using List as a queue vs. iterating the list to find an inactive GameObject? I'd be willing to make a considerable bet that iterating costs much less for typical pool sizes.

@diego3
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diego3 commented May 6, 2016

+1

@foldcc
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foldcc commented Mar 12, 2019

++ 10086

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3 participants