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LogShaderCompilers: Warning: 1 Shader compiler errors compiling global shaders for platform VULKAN_SM5: Plugins/LiquidShader/Shaders/Private/LiquidShaderCapCS.usf(17,26): Shader FLiquidShaderCapCS, Permutation 0, VF None: /Shaders/Private/LiquidShaderCapCS.usf(17,26): error: cannot instantiate StructuredBuffer with given packed alignment; 'VK_EXT_scalar_block_layout' not supported StructuredBuffer<float3> VertexBuffer;
note: I have absolutely no idea what it really does
in LiquidShaderCapCS.usf
LiquidShaderCapCS.usf
changing
StructuredBuffer<float3> VertexBuffer; to StructuredBuffer<float4> VertexBuffer;
StructuredBuffer<float3> VertexBuffer;
StructuredBuffer<float4> VertexBuffer;
fixes the error and the shader works as expected. Don't know if its dangerous or will break something
The text was updated successfully, but these errors were encountered:
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Workaround
note: I have absolutely no idea what it really does
in
LiquidShaderCapCS.usf
changing
StructuredBuffer<float3> VertexBuffer;
toStructuredBuffer<float4> VertexBuffer;
fixes the error and the shader works as expected. Don't know if its dangerous or will break something
The text was updated successfully, but these errors were encountered: