diff --git a/games/bricks-shape/src/scenes/Level1.ts b/games/bricks-shape/src/scenes/Level1.ts index 2f444d0..7fa015a 100644 --- a/games/bricks-shape/src/scenes/Level1.ts +++ b/games/bricks-shape/src/scenes/Level1.ts @@ -36,11 +36,11 @@ export class Level1 extends BaseBricksScene { private buildTileXOffsets = [ TILE_SIZE_BUILD, + 1 * TILE_SIZE_BUILD, 2 * TILE_SIZE_BUILD, 3 * TILE_SIZE_BUILD, 4 * TILE_SIZE_BUILD, 5 * TILE_SIZE_BUILD, - 6 * TILE_SIZE_BUILD, ]; private buildTileYOffsets = [10, 20, 30, 40, 50, 60]; private BuildTiles: Phaser.GameObjects.GameObject[] = [];