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Hello there, great mod, yet I'm unable to make it work on TFC.
The first issue is that watery biomes are probably not marked as forge:is_water in TFC—at least not river biomes.
Could we add a way to disable the check for water biomes in the config, or could we add the TFC biomes to the biomes list?
The second issue is the lack of bait items in the TFC game. The preset bait items are not that easy to get in a vanilla playthrough of TFC. Would you consider a dummy bait item that will serve as the bread(i.e., catch them all)? Of course, I can use Crafttweaker for a simple recipe that bypasses the regular creation of the bread and custom names the output item, which is called bait, but it's not that elegant.
The text was updated successfully, but these errors were encountered:
Hello there, great mod, yet I'm unable to make it work on TFC.
The first issue is that watery biomes are probably not marked as forge:is_water in TFC—at least not river biomes.
Could we add a way to disable the check for water biomes in the config, or could we add the TFC biomes to the biomes list?
The second issue is the lack of bait items in the TFC game. The preset bait items are not that easy to get in a vanilla playthrough of TFC. Would you consider a dummy bait item that will serve as the bread(i.e., catch them all)? Of course, I can use Crafttweaker for a simple recipe that bypasses the regular creation of the bread and custom names the output item, which is called bait, but it's not that elegant.
The text was updated successfully, but these errors were encountered: