Jun 16, 2022
- Initial release of Fudge for DND 5e
Jun 25, 2022
- Major refactor of system code to support flexibility
- Adjust dialog to support new UI/UX
- TOTALLY BROKEN fudging of rolls
Jul 23, 2022
- Refactor of all
Jul 30, 2022
- Initial release supporting PF2e system
- Right-click of fudge icon to globally pause/disable all fudges
- Config dialog UI improvements
- Notification to DMs when new version installed/upgraded
Jul 30, 2022
- Fix attack/strike roll fudges for PF2e
- Add concept of "Total Roll" (including modifiers) vs "Raw Die Roll" (only the die)
Aug 1, 2022
- Remove 'Times' functionality from fudge
- Fix for raw die fudge still happening when global disabled
- Issue where disabled fudge before enabled would prevent selection of enabled
- Change fudge icon behavior for global disabled
- Fudge icon adjustments #14
- Fudge config adjustments #15
- Fix fudge whispers going to more than GM #16
Aug 2, 2022
- Fix issue with fudges dialog from Times removal
Aug 7, 2022
- Lots of refactoring to cleanup code
- Remove fudges for actors
- Simple and Avg Karma
Aug 10, 2022
- Fixes for disabling fudge
- Fix for version notification
- Fix for making DM not visible to users #22
Aug 17, 2022
- Fixes for global disables
- Improvements to VersionNotification
- Move lots of debug logging to using the debug flag
- Adjust Simple and Avg Karma default to disabled
- Adjust Simple and Avg Karma so they can both influence the die roll
- Improvements to Fudge Icon #27
- Add "warning" to Karma dialog for conflict issues
- Add Cumulative option to Karma dialog
- Add Karma Cumulative logic
- Add enable/disable coloring of Karma button
- Add notification when debugDieResult changes die result
Aug 18, 2022
- Fix: Catch if user (GM or player) doesn't have any fudges yet
- Fix: Initial fudge definition not rendering in dialog #26
- Fix: DND5e skill roll mis-categorized
- Fix: Avg Karma History not showing
- Improve documentation