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The two use cases are editing existing roads in OSM to make them nicer, and adding totally new bridges/roads.
Doing something like "patching" an OSM file with GeoJSON input representing edits is not easy, I think. But if the only thing we're doing is feeding those edits to od2net, then it's a much easier problem potentially. The graph representation in od2net is easier to edit than OSM. So let's figure out what we want to do end-to-end, including input format of the edits, and then we could potentially start this work
More ideas from in-person conversation: the custom edge cost today could represent some edits. To do something like a 20mph zone, we could pass the edge geometry to that custom cost and then change LTS or costs accordingly
Ungap the Map, v2! Glue to the scheme sketcher, let people apply a proposed scheme, and see how it affects od2net output
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