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todo.txt
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todo.txt
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todo:
arid
desert
savannah
alpine
artic
tundra
continental
ocean
tropical
***modifiers***
mutagen radiation
electromagnetic tempests
abandoned bio lab
tidal locked
irradiated areas
thin crust
frequent tornadoes
underground toxic flows
ferrofage lifeforms
abandoned colony
(alpine) huge blizzards
(artic) polar supercells
(tundra) perennial fog
(continental) tectonic fractures
(ocean) ocean vortexes
(tropical) rampant swarms
(arid) sudden rainfalls
(desert) dust storms
(savannah) bush wildfires
*** blockers ***
archaeological site: -4 districts, +1 archaeologist job (+0.1 artifact)
*** colony speed tech ***
+50% colony speed, +1 colonist when ready
terraforming tiers:
tech_terrestrial_sculpting 2
tech_ecological_adaptation 3
tech_climate_restoration 4
sector_types --> portare max_jumps = 1