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When the game displays another HUD as well as the Camera HUD, the Camera HUD bugs out and replaces all transparent pixels to white pixels
Steps to reproduce the behavior:
Transparent pixels shouldn't turn into white pixels and should remain transparent.
No error is printed in the logs
The text was updated successfully, but these errors were encountered:
lumaa-dev
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Bug
When the game displays another HUD as well as the Camera HUD, the Camera HUD bugs out and replaces all transparent pixels to white pixels
How to reproduce
Steps to reproduce the behavior:
Expected behavior
Transparent pixels shouldn't turn into white pixels and should remain transparent.
Informations
Additional context
No error is printed in the logs
The text was updated successfully, but these errors were encountered: