From eb2e959f4b5eede05e0d8bde6e33cc7fc5d1b24d Mon Sep 17 00:00:00 2001 From: jellejurre Date: Fri, 15 Dec 2023 17:23:58 +0100 Subject: [PATCH] Move Culling Cube to UIMenu and always enable it --- Contact Tracker.prefab | 96 +++++++++++++------ Resources/Animations/Tracker Reset.anim | 120 ++++++++++++++++++------ 2 files changed, 162 insertions(+), 54 deletions(-) diff --git a/Contact Tracker.prefab b/Contact Tracker.prefab index 2d44ea2..8ccb06e 100644 --- a/Contact Tracker.prefab +++ b/Contact Tracker.prefab @@ -25,12 +25,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 962766186839155576} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.2, y: 0.2, z: 0.2} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2798281607989112538} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &962766186839155572 MeshFilter: @@ -51,10 +52,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -79,6 +82,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &2529891810045129437 GameObject: m_ObjectHideFlags: 0 @@ -105,15 +109,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2529891810045129437} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - 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serializedVersion: 2 + serializedVersion: 3 m_SecondaryAxis: {x: 0, y: 0, z: 0} m_XMotion: 0 m_YMotion: 0 @@ -210,38 +228,44 @@ ConfigurableJoint: m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: - serializedVersion: 3 + serializedVersion: 4 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 + useAcceleration: 0 m_YDrive: - serializedVersion: 3 + serializedVersion: 4 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 + useAcceleration: 0 m_ZDrive: - serializedVersion: 3 + serializedVersion: 4 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 + useAcceleration: 0 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: - serializedVersion: 3 + serializedVersion: 4 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 + useAcceleration: 0 m_AngularYZDrive: - serializedVersion: 3 + serializedVersion: 4 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 + useAcceleration: 0 m_SlerpDrive: - 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