You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When using shaders, or at least Complementary Unbound 5.3 + Euphoria Patches 1.4.1, lighting appears all blocky on furniture as though smooth lighting had been turned off. Euphoria Patches normally allows for easily adding mod/shader compatibility by simply adding the mod's block id's to the block.properties file in order to get proper lighting and shadows, but for some reason it does not work for Valhesia Furniture. After trying multiple times to figure it out with SpaceEagle17, the developer behind Euphoria Patches, it seems as though the issue may lie in the Valhesia Furniture mod itself. Ive included some screeshots of what the furniture of the same wood-type looks like in irregularly spaced lighting with and without the block.properties additions:
The text was updated successfully, but these errors were encountered:
When using shaders, or at least Complementary Unbound 5.3 + Euphoria Patches 1.4.1, lighting appears all blocky on furniture as though smooth lighting had been turned off. Euphoria Patches normally allows for easily adding mod/shader compatibility by simply adding the mod's block id's to the block.properties file in order to get proper lighting and shadows, but for some reason it does not work for Valhesia Furniture. After trying multiple times to figure it out with SpaceEagle17, the developer behind Euphoria Patches, it seems as though the issue may lie in the Valhesia Furniture mod itself. Ive included some screeshots of what the furniture of the same wood-type looks like in irregularly spaced lighting with and without the block.properties additions:
The text was updated successfully, but these errors were encountered: