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Steam installer version: 1.0.0.75 (I don't know for Steam client version but it's the current one)
Distribution: Debian 12 (bookworm)
Opted into Steam client beta?: No (opting in resolves the issue)
Have you checked for system updates?: Yes
Description of the issue
After I replaced my motherboard, CPU and RAM, launching Steam would freeze my computer within a minute.
It appeared that my 32 GB of RAM + 1 GB of swap were full. In fact, 5 process named fossilize_replay grew quickly until they filled my RAM. Their sizes were all equal.
I can avoid freezing my computer by killing the processes as soon as possible. Apparently they can pop again because once, I had to kill them twice. As Steam was still working, it allowed me to opt into beta, idea given by this salutary form prefilling, and this solved my issue. Only one of the five "fossilize_replay" grows, and it stops at 1.5 GB.
This started happening since I replaced 4 sticks of RAM (total of 12 GB) by only 1 stick. But I was already experiencing some lag with Steam client, so I suppose 1 module was entirely taken by that. Maybe a prerequisite to reproduce is to have only one module but I can't tell exactly.
The text was updated successfully, but these errors were encountered:
As Steam was still working, it allowed me to opt into beta, idea given by this salutary form prefilling, and this solved my issue.
This is interesting: so the beta does not have the problem?
BTW: If you look at top or htop, the process size is shared between all processes: RAM is only used once (at least fossilize is designed to do that). Also compare the shared memory size: Add that once, then add the difference per fossilize process to calculate the real usage. htop allows adding the PSS column, which does this for you (proportional set size).
System information
Description of the issue
After I replaced my motherboard, CPU and RAM, launching Steam would freeze my computer within a minute.
It appeared that my 32 GB of RAM + 1 GB of swap were full. In fact, 5 process named fossilize_replay grew quickly until they filled my RAM. Their sizes were all equal.
I can avoid freezing my computer by killing the processes as soon as possible. Apparently they can pop again because once, I had to kill them twice. As Steam was still working, it allowed me to opt into beta, idea given by this salutary form prefilling, and this solved my issue. Only one of the five "fossilize_replay" grows, and it stops at 1.5 GB.
This started happening since I replaced 4 sticks of RAM (total of 12 GB) by only 1 stick. But I was already experiencing some lag with Steam client, so I suppose 1 module was entirely taken by that. Maybe a prerequisite to reproduce is to have only one module but I can't tell exactly.
The text was updated successfully, but these errors were encountered: