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Using gamescope with Dark Souls 2: Scholar of the First Sin results in a black screen #1572

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wantija opened this issue Oct 10, 2024 · 2 comments
Open
4 of 6 tasks

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@wantija
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wantija commented Oct 10, 2024

Is there an existing issue for this?

  • I have searched the existing issues

Are you using any gamescope patches or a forked version of gamescope?

  • The issue occurs on upstream gamescope without any modifications

Current Behavior

When launching Dark Souls 2: Scholar of the First Sin from Steam using gamescope causes the game to only render a black window , sounds from the game can still be heard.

Steps To Reproduce

Launch Dark Souls 2: Scholar of the First Sin from Steam with the launch arguments "gamescope -- %command%"

Hardware information

- Distro: Arch Linux
- CPU: R7 5800X
- GPU: RX 6700XT
- Driver Version: Mesa 24.2.4

Software information

- Desktop environment: KDE Plasma 6.2
- Session type: Wayland
- Gamescope version: Mesa 24.2.4
- Gamescope launch command(s): see above

Which gamescope backends have the issue you are reporting?

  • Wayland (default for nested gamescope)
  • DRM (default for embedded gamescope, i.e. gamescope-session)
  • SDL
  • OpenVR

Logging, screenshots, or anything else

No response

@matte-schwartz
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I'm able to repro this on Arch with all backends. what's bizarre is that on SteamOS it seems to work completely fine for me with the DRM backend, so I would've expected the same on Arch while using the same Gamescope package.

Separate from this, it seems to put my external display into a very weird colorspace with the DRM backend where mangohud and the Steam UI are super washed out. Disabling WSI fixes the colorspace issue but not the black screen.

I'm also on Mesa 24.2.4 right now so perhaps I should poke around there a bit for the black screen.

@matte-schwartz
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matte-schwartz commented Oct 13, 2024

@wantija in ~/.local/share/Steam/steamapps/compatdata/335300/pfx/drive_c/users/steamuser/AppData/Roaming/DarkSoulsII/GraphicsConfig_SOFS.xml try changing:

<Resolution-FullScreenWidth>1280</Resolution-FullScreenWidth>
<Resolution-FullScreenHeight>720</Resolution-FullScreenHeight>

to

<Resolution-FullScreenWidth>1920</Resolution-FullScreenWidth>
<Resolution-FullScreenHeight>1080</Resolution-FullScreenHeight>

for some reason this fixed it on my PC. on my SteamOS device it defaulted to 1920x1080p which is why I did not run into the issue. Window screen width and height are still set to 1280x720

image

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