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Fixed wrong variable in HasTarget. #3186

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2 changes: 1 addition & 1 deletion dlls/cbase.h
Original file line number Diff line number Diff line change
Expand Up @@ -196,7 +196,7 @@ class CBaseEntity
virtual BOOL IsAlive( void ) { return (pev->deadflag == DEAD_NO) && pev->health > 0; }
virtual BOOL IsBSPModel( void ) { return pev->solid == SOLID_BSP || pev->movetype == MOVETYPE_PUSHSTEP; }
virtual BOOL ReflectGauss( void ) { return ( IsBSPModel() && !pev->takedamage ); }
virtual BOOL HasTarget( string_t targetname ) { return FStrEq(STRING(targetname), STRING(pev->targetname) ); }
virtual BOOL HasTarget( string_t targetname ) { return FStrEq(STRING(targetname), STRING(pev->target) ); }
virtual BOOL IsInWorld( void );
virtual BOOL IsPlayer( void ) { return FALSE; }
virtual BOOL IsNetClient( void ) { return FALSE; }
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