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[Crash] Error in gl_render_device/gl_shader.cpp:238, build (no build identifier)
Assertion failed: bi.variable_index != -1
The local shader constant `inv_input_texture` in program 101 was not found in it's constant buffer.
There's some near-match forum posts that hint that this kind of issue could be video driver related, and the game's system requirements suggest that Intel GPUs are not supported. That said, it might be worthwhile to also mention your experience to your video driver vendor for them to ponder as well.
Your system information
Please describe your issue in as much detail as possible:
output from console
Steps for reproducing this issue:
run Magicka 2 from steam directly or from console
workaround described here #6014 not work
UPD:
VGA compatible controller: Intel Corporation UHD Graphics 620 (Whiskey Lake)
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