Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Update fa.po #241

Open
wants to merge 413 commits into
base: bleeding-edge
Choose a base branch
from
Open

Conversation

aminkasani
Copy link

updated some of the translations

shaunren and others added 30 commits May 3, 2024 14:39
(cherry picked from commit 9d04466)

CW-Bug-Id: #22520
(cherry picked from commit c72f0ec)

CW-Bug-Id: #22520
…AVEFORMATEXTENSIBLE.

(cherry picked from commit b3ec5bc)

CW-Bug-Id: #19927
Formats with more than two channels require WAVEFORMATEXTENSIBLE according to tests.

Fix Viking: Battle for Asgard (211160) audio cracking in its intro video.

(cherry picked from commit 7c7b2e8)

CW-Bug-Id: #19927
…O_METRICS."

This reverts commit 7a43389.

CW-Bug-Id: #23452
This reverts commit d098d5c.

CW-Bug-Id: #23452
(cherry-picked from FAudio commit c00b01caa6e3f0dce09af6676ff55936e97b451c)

CW-Bug-Id: #23472
Fix Warlords Battlecry III (433280) crashes at launch.

CW-Bug-Id: #23484
Use generic event dispatcher instead of nsevent for the
DOMContentLoaded event.

Also allow processing before dispatching event.

Only update dom_content_loaded_event start/end time when the event is
trusted.

CW-Bug-Id: #23083

(cherry picked from commit 54980a7)
CW-Bug-Id: #23083

(cherry picked from commit 34a8478)
The event target may be from a different document to the document associated with the
event handler.

CW-Bug-Id: #23083

(cherry picked from commit 74ff9f2)
CW-Bug-Id: #23083

(cherry picked from commit 57c2c41)
kakra and others added 21 commits June 6, 2024 08:12
Some games support a maximum of 32, 50 or 64 buttons specifically, thus
we're seeing HOTAS configurations out there which are adjusted to show
exactly that amount of buttons.

Let's add it as a heuristic for Virpil game controllers.

Link: ValveSoftware/Proton#6839 (comment)
…ctory.

(cherry picked from commit 34446f8)
CW-Bug-Id: #23860
Only return STATUS_OBJECT_NAME_INVALID if we're not looking for a
FILE_DIRECTORY_FILE.

(cherry picked from commit d888638)
CW-Bug-Id: #23860
If you don't call tools/make_specfiles then build will fail saying it's
missing ntsyscalls.h.

Link: ValveSoftware#239
ntdll: Provide fallback values for some DMI table entries.

This is a port of upstream e39a973.
(to avoid importing a bunch of other changes)

CW-Bug-Id: 22831
CW-Bug-Id: #23779

EVENT_SYSTEM_FOREGROUND is sent by set_active_window, but in some
cases the active window is set before the foreground window,
meaning the foreground window hasn't changed yet at the time of
the event.

This is most likely wrong, as it leads to duplicate
EVENT_SYSTEM_FOREGROUND events, but solving it correctly is a
thorny problem that will require tests.
This can be used to incorrectly determine the availability of X graphics.

(cherry picked from commit 05c0a50)
CW-Bug-Id: #23899
@rbernon
Copy link
Collaborator

rbernon commented Jun 16, 2024

Thanks! Could you please create a merge request with these for the Wine project (https://gitlab.winehq.org/wine/wine)? It will benefit a larger audience and we can then cherry-pick the changes in Proton.

@Plagman Plagman force-pushed the bleeding-edge branch 4 times, most recently from 03bcca0 to 24d3d22 Compare July 19, 2024 17:11
@Plagman Plagman force-pushed the bleeding-edge branch 3 times, most recently from 97aa0e7 to 4a22a2a Compare July 30, 2024 18:23
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.