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Update fa.po #241
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(cherry picked from commit 9d04466) CW-Bug-Id: #22520
(cherry picked from commit c72f0ec) CW-Bug-Id: #22520
CW-Bug-Id: #23248
…AVEFORMATEXTENSIBLE. (cherry picked from commit b3ec5bc) CW-Bug-Id: #19927
Formats with more than two channels require WAVEFORMATEXTENSIBLE according to tests. Fix Viking: Battle for Asgard (211160) audio cracking in its intro video. (cherry picked from commit 7c7b2e8) CW-Bug-Id: #19927
CW-Bug-Id: #23460
…O_METRICS." This reverts commit 7a43389. CW-Bug-Id: #23452
This reverts commit d098d5c. CW-Bug-Id: #23452
CW-Bug-Id: #22992
CW-Bug-Id: #23472
CW-Bug-Id: #23472
CW-Bug-Id: #23472
…one. CW-Bug-Id: #23472
This reverts commit d497be2.
…ce()." This reverts commit 431fdeb.
(cherry-picked from FAudio commit c00b01caa6e3f0dce09af6676ff55936e97b451c) CW-Bug-Id: #23472
…e(). CW-Bug-Id: #23472
CW-Bug-Id: #23020
…Memory(). CW-Bug-Id: #23456
Fix Warlords Battlecry III (433280) crashes at launch. CW-Bug-Id: #23484
…inter. CW-Bug-Id: #23484
CW-Bug-Id: #23455
CW-Bug-Id: #23083 (cherry picked from commit 277acf6)
Use generic event dispatcher instead of nsevent for the DOMContentLoaded event. Also allow processing before dispatching event. Only update dom_content_loaded_event start/end time when the event is trusted. CW-Bug-Id: #23083 (cherry picked from commit 54980a7)
CW-Bug-Id: #23083 (cherry picked from commit 34a8478)
The event target may be from a different document to the document associated with the event handler. CW-Bug-Id: #23083 (cherry picked from commit 74ff9f2)
CW-Bug-Id: #23083 (cherry picked from commit 57c2c41)
Some games support a maximum of 32, 50 or 64 buttons specifically, thus we're seeing HOTAS configurations out there which are adjusted to show exactly that amount of buttons. Let's add it as a heuristic for Virpil game controllers. Link: ValveSoftware/Proton#6839 (comment)
…ctory. (cherry picked from commit 34446f8) CW-Bug-Id: #23860
(cherry picked from commit a0c2f40) CW-Bug-Id: #23860
Only return STATUS_OBJECT_NAME_INVALID if we're not looking for a FILE_DIRECTORY_FILE. (cherry picked from commit d888638) CW-Bug-Id: #23860
If you don't call tools/make_specfiles then build will fail saying it's missing ntsyscalls.h. Link: ValveSoftware#239
ntdll: Provide fallback values for some DMI table entries. This is a port of upstream e39a973. (to avoid importing a bunch of other changes) CW-Bug-Id: 22831
CW-Bug-Id: #23779 EVENT_SYSTEM_FOREGROUND is sent by set_active_window, but in some cases the active window is set before the foreground window, meaning the foreground window hasn't changed yet at the time of the event. This is most likely wrong, as it leads to duplicate EVENT_SYSTEM_FOREGROUND events, but solving it correctly is a thorny problem that will require tests.
(cherry picked from commit 069a0b1)
This reverts commit a854a85.
(cherry picked from commit 479e0b2)
CW-Bug-Id: #23899
…on(). CW-Bug-Id: #23855
CW-Bug-Id: #23855
CW-Bug-Id: #23855
This reverts commit 5ea3074.
…m (500810). CW-Bug-Id: #23916
…ent mode exists. CW-Bug-Id: #23891
This can be used to incorrectly determine the availability of X graphics. (cherry picked from commit 05c0a50) CW-Bug-Id: #23899
Thanks! Could you please create a merge request with these for the Wine project (https://gitlab.winehq.org/wine/wine)? It will benefit a larger audience and we can then cherry-pick the changes in Proton. |
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updated some of the translations