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How to Build the Project
Nadya Djojosantoso edited this page May 11, 2021
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1 revision
Required:
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Blender
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Unity Windows Build Support (IL2CPP)
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Unity Linux Build Support (IL2CPP)
If you don't have the build supports needed:
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Open your Unity Hub application.
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Go to "Installs".
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On the version of Unity you are using, click the menu button and click "Add Modules".
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Select the build supports needed, press "Next", and follow the instructions.
- Open the
Network
scene and make sure these are the settings onVampire Village Network
gameobject:
Address: localhost
Port: 7777
Force Client: False
- Open Unity's Build Settings (Ctrl+Shift+B) and set these options:
Target Platform: Linux
Architecture: x86_64
Server Build: True
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Press the "Build" button. Create a folder outside the project folder to place your build.
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After the build is done, zip everything inside the build folder and send it on Discord.
- Open the
Network
scene and make sure these are the settings onVampire Village Network
gameobject:
Address: [server IP, NOT "localhost", ask on Discord for this]
Port: 7777
Force Client: False
- Open Unity's Build Settings (Ctrl+Shift+B) and set these options:
Target Platform: Windows
Architecture: x86_64
Server Build: False
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Press the "Build" button. Create a folder outside the project folder to place your build.
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After the build is done, zip everything inside the build folder and send it on Discord.