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This repository has been archived by the owner on Mar 12, 2023. It is now read-only.
For example, leveling up a single skill is vastly more expensive if I have 60 levels than just a few. Using experience points instead of levels would alleviate this, like how Everlasting Abilities handles costs.
The text was updated successfully, but these errors were encountered:
For example, leveling up a single skill is vastly more expensive if I have 60 levels than just a few. Using experience points instead of levels would alleviate this, like how Everlasting Abilities handles costs.
The text was updated successfully, but these errors were encountered: