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frmPlayerInfo.Designer.cs
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frmPlayerInfo.Designer.cs
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namespace SC2Scrapbook
{
partial class frmPlayerInfo
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.tmrClose = new System.Windows.Forms.Timer(this.components);
this.SuspendLayout();
//
// tmrClose
//
this.tmrClose.Interval = 10000;
this.tmrClose.Tick += new System.EventHandler(this.tmrClose_Tick);
//
// frmPlayerInfo
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.Color.Black;
this.ClientSize = new System.Drawing.Size(284, 262);
this.DoubleBuffered = true;
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
this.Name = "frmPlayerInfo";
this.ShowIcon = false;
this.ShowInTaskbar = false;
this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
this.TopMost = true;
this.FormClosed += new System.Windows.Forms.FormClosedEventHandler(this.frmPlayerInfo_FormClosed);
this.Load += new System.EventHandler(this.frmPlayerInfo_Load);
this.Shown += new System.EventHandler(this.frmPlayerInfo_Shown);
this.Paint += new System.Windows.Forms.PaintEventHandler(this.frmPlayerInfo_Paint);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Timer tmrClose;
}
}