Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[New Feature] Draw object above shroud #1039

Open
3 tasks done
Crimsonum opened this issue Oct 23, 2023 · 0 comments
Open
3 tasks done

[New Feature] Draw object above shroud #1039

Crimsonum opened this issue Oct 23, 2023 · 0 comments
Labels
new-feature New feature or request.

Comments

@Crimsonum
Copy link

First Check

  • I added a very descriptive title to this issue.
  • I used the GitHub search to find a similar issue and didn't find it.
  • I have attached as much information as possible (screenshots, videos, links, etc).

Description

By design, the shroud hides everything. However, there are cases where this is undesirable. For example, I have this animation to designate a target on the map:

arrow
Sometimes the animation is situated so that it's partly or wholly covered by the shroud. Currently there's no way to ensure that the animation is never covered by the shroud, as the shroud hides any and all objects, including animations.

Proposed Code (optional)

New art key for object types:
DrawAboveShroud=<bool> ; should this animation be drawn above everything, even the shroud? defaults to "no"

My use case is for animations, but if possible, this feature could be implemented to any and all object types.

Additional Context

No response

@Crimsonum Crimsonum added the new-feature New feature or request. label Oct 23, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
new-feature New feature or request.
Projects
None yet
Development

No branches or pull requests

1 participant